xboxscene.org forums

Pages: [1] 2

Author Topic: Weapon Structure Editor  (Read 131 times)

Donny

  • Archived User
  • Newbie
  • *
  • Posts: 15
Weapon Structure Editor
« on: September 04, 2003, 09:06:00 PM »

damn tjc, im not special anymore....now everybody is gonna have this proggy.  oh well, its extremely useful and quick.  i love it.  keep up the good work man.

PEACE!!!
Logged

XBOX War3z

  • Archived User
  • Hero Member
  • *
  • Posts: 587
Weapon Structure Editor
« Reply #1 on: September 04, 2003, 11:30:00 PM »

thx alot for release tjc, well done biggrin.gif
beerchug.gif
Logged

onlyme

  • Archived User
  • Sr. Member
  • *
  • Posts: 336
Weapon Structure Editor
« Reply #2 on: September 05, 2003, 12:16:00 AM »

this is sweet i tried it on uk pal bg.

changed

AR projectiles to tank shells
projectiles per shot to 30 (goes with a bang)


i tried to copy the value used by sniper for its zoom but the input box has a max character

GREAT program
Logged

dmauro

  • Archived User
  • Sr. Member
  • *
  • Posts: 253
Weapon Structure Editor
« Reply #3 on: September 05, 2003, 05:30:00 AM »

I haven't gotten to try it out yet being on a Mac, but it looks excellent!
Logged

onlyme

  • Archived User
  • Sr. Member
  • *
  • Posts: 336
Weapon Structure Editor
« Reply #4 on: September 05, 2003, 06:50:00 AM »

all out put files are here help yourself smile.gif

http://ww33.brinkster.com/pugsxuk

if its down let me know and i'll re upload else where.

[EDIT] sorry typo error i missed out a w link should work now.
Logged

unsc1

  • Archived User
  • Sr. Member
  • *
  • Posts: 284
Weapon Structure Editor
« Reply #5 on: September 05, 2003, 09:27:00 AM »

sweet app'
keep up the great work
Logged

tjc2k4

  • Archived User
  • Newbie
  • *
  • Posts: 9
Weapon Structure Editor
« Reply #6 on: September 05, 2003, 12:25:00 PM »

onlyme: That link isn't working for me.
Do you think you could mirror it somewhere or does anyone else know where I can grab the pal output files?
Logged

Knives

  • Archived User
  • Newbie
  • *
  • Posts: 14
Weapon Structure Editor
« Reply #7 on: September 05, 2003, 12:46:00 PM »

yeah that second link isnt working
Logged

tjc2k4

  • Archived User
  • Newbie
  • *
  • Posts: 9
Weapon Structure Editor
« Reply #8 on: September 05, 2003, 01:41:00 PM »

I've got a pal bg output, and all the outputs for nstc levels.. I'll work first on a pal/bg version, then making it do more maps than just BG.
Logged

NVShacker

  • Archived User
  • Jr. Member
  • *
  • Posts: 63
Weapon Structure Editor
« Reply #9 on: September 05, 2003, 03:36:00 PM »

I'll be sure to test it's ass off. I've got time. #halohacker doesn't have too much to moderate.
Logged

macgyvr64

  • Archived User
  • Newbie
  • *
  • Posts: 31
Weapon Structure Editor
« Reply #10 on: September 06, 2003, 08:58:00 AM »

Get me the code and I'll port it to Mac :-P
Logged

NME

  • Archived User
  • Full Member
  • *
  • Posts: 133
Weapon Structure Editor
« Reply #11 on: September 06, 2003, 01:55:00 PM »

yeah make it so u can run all this from the xbox cut out the ftping

i know this is to hard but u did ask for suggestions
Logged

Gibby 117

  • Archived User
  • Sr. Member
  • *
  • Posts: 260
Weapon Structure Editor
« Reply #12 on: September 06, 2003, 02:36:00 PM »

get it for some single player lvls, like AoTcR
Logged

PolarPyro

  • Archived User
  • Newbie
  • *
  • Posts: 16
Weapon Structure Editor
« Reply #13 on: September 06, 2003, 03:56:00 PM »

Hey tjc, this is Aztec.
If I ever get back to my house I'll try to help out with those unknowns. Do you have an offset you want me to start looking around?
Logged

NVShacker

  • Archived User
  • Jr. Member
  • *
  • Posts: 63
Weapon Structure Editor
« Reply #14 on: September 06, 2003, 04:01:00 PM »

As soon as it works with SP maps I can use it;
No 2nd controller.
Logged
Pages: [1] 2