xboxscene.org forums

Pages: [1] 2

Author Topic: EkszBox ForzaMod v1.1  (Read 327 times)

Xbox-Scene

  • Archived User
  • Hero Member
  • *
  • Posts: 4299
EkszBox ForzaMod v1.1
« on: August 31, 2007, 04:02:00 PM »

EkszBox ForzaMod v1.1
Posted by XanTium | August 31 17:26 EST | News Category: Xbox
 
Kernel Master released a new version of EkszBox ForzaMod - a Forza Motorsport mod tool, which includes an Xbe CRC patcher.
What's new/fixed:
* Edited files quirk has been addressed: Loading xml/ini files which have had  their edits saved will now load the edited files instead of re-extracting & loading the originals.
* Faster ca2 load speed.
* Single click file load on the list.
* New gui (Thanks to TeknoJuce @ TeamXBMC).
* Button flickering has been eliminated.
* Various bug fixes.
* Better/Fixed error checking.
* No more xbe renaming required.
* 2 forza xbe versions are now supported (v1 & new support for v46).
* ForzaMod source code included.

Official Site: n/a, by Kernel Master
Download: here
Full readme: xbins.org



Logged

themikun

  • Archived User
  • Newbie
  • *
  • Posts: 4
EkszBox ForzaMod v1.1
« Reply #1 on: September 01, 2007, 08:40:00 AM »

hey i'm a noob  (IMG:style_emoticons/default/tongue.gif)  and cant use this tool at all when is some very nice person going to say "hey wnna mod XXX car heres what you do" please someone create a how to for certain cars at request.
Logged

ekszbox

  • Archived User
  • Full Member
  • *
  • Posts: 100
EkszBox ForzaMod v1.1
« Reply #2 on: September 04, 2007, 01:07:00 PM »

Most of the info you need is in Read.txt.
The v1.0 thread has some nice tips too: http://forums.xbox-scene.com/index.php?showtopic=615888
Logged

p14gue

  • Archived User
  • Newbie
  • *
  • Posts: 13
EkszBox ForzaMod v1.1
« Reply #3 on: September 04, 2007, 05:14:00 PM »

quick question

how the fuk do u do all this

i've been playing forza1 lil over a year now and im just learnong all this stuff
Logged

themikun

  • Archived User
  • Newbie
  • *
  • Posts: 4
EkszBox ForzaMod v1.1
« Reply #4 on: September 07, 2007, 08:10:00 AM »

EkszBox, i'm still not understading how i make the cars faster u shud just be able to pick your car then move a slider (for speed and all that)  wud be less confusing
Logged

Kudoz

  • Archived User
  • Newbie
  • *
  • Posts: 43
EkszBox ForzaMod v1.1
« Reply #5 on: September 07, 2007, 04:01:00 PM »

QUOTE(themikun @ Sep 7 2007, 06:10 AM) View Post

EkszBox, i'm still not understading how i make the cars faster u shud just be able to pick your car then move a slider (for speed and all that)  wud be less confusing

It is already easy to use you just need to think about what you want to edit try changing these values for lv3 parts-engine tuning,fuel ignition,intercooler and the turbo values and see if u make more power.
Logged

kenji978

  • Archived User
  • Newbie
  • *
  • Posts: 1
EkszBox ForzaMod v1.1
« Reply #6 on: September 08, 2007, 01:27:00 AM »

gyea just like kudoz said...upgrading the lvl 3 stuff is the beginning easier stuff..
but reallly i wanna know how to swapped rims to other cars hahah, like ive seen the vids...gyea , w/e all i want to say n' do is to do a info list of the forza thinga ma ging haha..gyea n' just for yall info...im drunk lmao!! haahhah!!! tongue.gif
Logged

Kudoz

  • Archived User
  • Newbie
  • *
  • Posts: 43
EkszBox ForzaMod v1.1
« Reply #7 on: September 13, 2007, 08:47:00 AM »

QUOTE(kenji978 @ Sep 8 2007, 12:03 AM) View Post

gyea just like kudoz said...upgrading the lvl 3 stuff is the beginning easier stuff..
but reallly i wanna know how to swapped rims to other cars hahah, like ive seen the vids...gyea , w/e all i want to say n' do is to do a info list of the forza thinga ma ging haha..gyea n' just for yall info...im drunk lmao!! haahhah!!! tongue.gif

 huh.gif ok. well about editing rims and such we will check it out smile.gif but then again id have to see if my teammate is up to the challenge but then again it shouldn't be too hard wink.gif ill see what i can do.
Logged

williamrpaul

  • Archived User
  • Newbie
  • *
  • Posts: 2
EkszBox ForzaMod v1.1
« Reply #8 on: September 13, 2007, 08:57:00 PM »

QUOTE(kenji978 @ Sep 8 2007, 04:03 AM) View Post

gyea just like kudoz said...upgrading the lvl 3 stuff is the beginning easier stuff..
but reallly i wanna know how to swapped rims to other cars hahah, like ive seen the vids...gyea , w/e all i want to say n' do is to do a info list of the forza thinga ma ging haha..gyea n' just for yall info...im drunk lmao!! haahhah!!! tongue.gif



Swapping rims from one vehicle to another is easy....


Look for something like this:

<WheelStyle>
         <P0 Name="Enzo" Price="0" MassDiff="0" File="BentleySpeed8"/>
      </WheelStyle>

at the bottom of the ToolData section of each car.

Then, find the rim you want from the car it is stock on, then copy and paste this information, IN PLACE OF the similar information for the car you want the wheels on.


Edit brake size and type
Edit Engine's Available for Swap
Edit Tire Size 495 should be widest possible, 22 should be largest wheel diameter possible.
Edit Stock Wheels

QUOTE(ToolData @ Sep 8 2007, 04:03 AM)
<?xml version="1.0" ?>
<Car >
   <Misc Price="68654" />   
   <Upgrades>
      <Assists>
         <ABS Price="0" />
         <TCS Price="1400" />
         <STM Price="2800" />
      </Assists>
      <Weight StockLevel="0">
         <L0 Price="0" />
         <L1 Price="-1" />
         <L2 Price="-1" />
         <L3 Price="17800" />
      </Weight>
      <Brakes StockLevel="0">
         <L0 Price="0">
            <Fronts CaliperPart="11_caliperAblack" CaliperAngle="270" RotorPart="11_rotor_Steel"/>
            <Rears CaliperPart="11_caliperAblack" CaliperAngle="70" RotorPart="11_rotor_Steel"/>
         </L0>
         <L1 Price="-1">
            <Fronts CaliperPart="11_caliperbblack" CaliperAngle="270" RotorPart="11_rotor_drilled"/>
            <Rears CaliperPart="11_caliperAblack" CaliperAngle="70" RotorPart="11_rotor_drilled"/>
         </L1>
         <L2 Price="-1">
            <Fronts CaliperPart="11_caliperBblack" CaliperAngle="270" RotorPart="11_rotor_slotted"/>
            <Rears CaliperPart="11_caliperAblack" CaliperAngle="70" RotorPart="11_rotor_slotted"/>
         </L2>
         <L3 Price="2500">
                                                                        <Fronts CaliperPart="14_caliperBred" CaliperAngle="80" RotorPart="14_rotor_carbon"/>
                                <Rears CaliperPart="14_caliperBred" CaliperAngle="270" RotorPart="14_rotor_carbon"/>

         </L3>
      </Brakes>
      <Suspension StockLevel="0">
         <L0 Price="0" />
         <L1 Price="-1" />
         <L2 Price="-1" />
         <L3 Price="17800" />
      </Suspension>
      <Clutch StockLevel="0">
         <L0 Price="0" />
         <L1 Price="-1" />
         <L2 Price="-1" />
         <L3 Price="5900" />
      </Clutch>
      <Transmission StockLevel="0">
         <L0 Price="0" />
         <L1 Price="-1" />
         <L2 Price="-1" />
         <L3 Price="5900" />
      </Transmission>
      <DrivetrainDiff StockLevel="1">
         <L0 Price="0" />
         <L1 Price="-1" />
         <L2 Price="-1" />
         <L3 Price="2400" />
      </DrivetrainDiff>
      
      <Engines>
         <E0 Name="Cobra 427 SC" File="ACCobra" Price="0" />

<E1 Name="Ford Contour SVT" File="ENG_SVTContour" Price="12000" MassDiff="-16.83" ui="10014"/>
      


      </Engines>
      
      <Tire StockLevel="0">
         <L0 Price="0">
            <Fronts TireWidth="255" TireRatio="60" WheelDiameter="15" />
            <Rears TireWidth="255" TireRatio="60" WheelDiameter="15" />
            <Choices C0="L0_Classic" />
         </L0>
         <L1 Price="5900">
            <Fronts TireWidth="255" TireRatio="60" WheelDiameter="15" />
            <Rears TireWidth="255" TireRatio="60" WheelDiameter="15" />
            <Choices C0="L1_Dry" C1="L1_AllWeather" />
         </L1>
         <L2 Price="11900">
            <Fronts TireWidth="265" TireRatio="50" WheelDiameter="17" />
            <Rears TireWidth="295" TireRatio="45" WheelDiameter="17" />
            <Choices C0="L2_Dry" C1="L2_Intermediate" C2="L2_Rain"/>
         </L2>
         <L3 Price="3700">
            <Fronts TireWidth="275" TireRatio="30" WheelDiameter="18" />
            <Rears TireWidth="335" TireRatio="30" WheelDiameter="18" />
            <Choices C0="L3_Dry0" C1="L3_Dry1" C2="L3_Dry2" C3="L3_Dry3" C4="L3_Dry4" C5="L3_Wet0" C6="L3_Wet1" C7="L3_Wet2" C8="L3_Drag"/>
         </L3>
         
      </Tire>      
      
      <FrontBumper>
         <P0 Name="Bumper 0" Price="0" File="L0" MassDiff="0" DragScale="1.0">
            <Parts P0="bumperFa_LOD"/>
         </P0>

<P3 Name="Bumper 3" Price="2500"

File="L2" MassDiff="0" WindInstabilityScale="0.9"

DragScale="0.99" mfr="55">
            <Parts P0="bumperFRace_LOD"/>
         </P3>
      </FrontBumper>
      
      <RearBumper>
         <P0 Name="Bumper 0" Price="0" MassDiff="0" DragScale="1.0">
            <Parts P0="bumperRa_LOD"/>
         </P0>

<P3 Name="Bumper 3" Price="1400"

MassDiff="0" WindInstabilityScale="0.9" DragScale="0.97"

mfr="55">
            <Parts P0="bumperRRace_LOD"/>
         </P3>
      </RearBumper>

      <Wing>
         <P0 Name="Wing 0" Price="0" File="L0" MassDiff="0" DragScale="1.0">
            <Parts P0="winga_LOD"/>
         </P0>

<P2 Name="Wing 2" Price="2500" File="L2"

MassDiff="0" WindInstabilityScale="0.9" DragScale="0.99"

mfr="48">
            <Parts P0="wingc_LOD"/>
         </P2>

      </Wing>
      
      <SideSkirt>
         <P0 Name="Side Skirt 0" Price="0" MassDiff="0" DragScale="1.0">
            <Parts P0="skirtLa_LOD" P1="skirtRa_LOD"/>
         </P0>
      </SideSkirt>

      <Hood>
         <P0 Name="Hood 0" Price="0" MassDiff="0" DragScale="1.0">
            <Parts P0="hooda_LOD"/>
         </P0>
      </Hood>
      
      <Mirror>
         <P0 Name="Mirror 0" Price="0" DragScale="1.0">
            <Parts P0="mirrorLa_LOD" P1="mirrorRa_LOD"/>
         </P0>
      </Mirror>
      
      <Headlight>
         <P0 Name="Headlight 0" Price="0">
            <Parts P0="glass_left_headlight_LOD" P1="glass_right_headlight_LOD"/>
         </P0>
      </Headlight>
      
      <RearLense>
      </RearLense>
      
      <Antenna>
      </Antenna>
      
      <WheelStyle>
         <P0 Name="Wheel 0" Price="0" MassDiff="0" File="ACCobra"/>
      </WheelStyle>

   </Upgrades>            
</Car>
Logged

happykillmore

  • Archived User
  • Newbie
  • *
  • Posts: 46
EkszBox ForzaMod v1.1
« Reply #9 on: September 13, 2007, 09:50:00 PM »

As for the custom rims... Someone is going to have to code for me. I cannot code as for my GUI skills suck and I just dont have the time. I have file specs for anyone who wants to code it. Just give me the credit for the specs is all I ask.

This will include custom menus too. But will still not be fully compatible and functional...
Logged

ekszbox

  • Archived User
  • Full Member
  • *
  • Posts: 100
EkszBox ForzaMod v1.1
« Reply #10 on: September 14, 2007, 03:01:00 PM »

QUOTE(happykillmore @ Sep 14 2007, 05:50 AM) View Post

As for the custom rims... Someone is going to have to code for me. I cannot code as for my GUI skills suck and I just dont have the time. I have file specs for anyone who wants to code it. Just give me the credit for the specs is all I ask.

This will include custom menus too. But will still not be fully compatible and functional...


Well I may be able to help you with the GUI coding, depending on the complexity level/free time I have.
What were/are your plans for it exactly?


KM
Logged

Kudoz

  • Archived User
  • Newbie
  • *
  • Posts: 43
EkszBox ForzaMod v1.1
« Reply #11 on: September 15, 2007, 01:53:00 PM »

QUOTE(happykillmore @ Sep 13 2007, 07:50 PM) View Post

As for the custom rims... Someone is going to have to code for me. I cannot code as for my GUI skills suck and I just dont have the time. I have file specs for anyone who wants to code it. Just give me the credit for the specs is all I ask.

This will include custom menus too. But will still not be fully compatible and functional...

 huh.gif hmm i thought u cud do it i was really anticipating it oh well with the specs i guess they cud give u the credit as figuring out file specs isnt easy all the time mad.gif but how would we edit rims how would we get the custom rims in there you would have to edit the xbe i think depending on how ur gonna do it like the forzamod where it loads a new file if so tell me and ill see what i can do im not really good at coding either it just takes a lil time and determination thats all.
Logged

NNNY

  • Archived User
  • Newbie
  • *
  • Posts: 5
EkszBox ForzaMod v1.1
« Reply #12 on: September 19, 2007, 07:20:00 PM »

srry for not replying because i was moving but thx ekszbox then v1.1 works for me keep up the good job!!!!!!
Logged

ekszbox

  • Archived User
  • Full Member
  • *
  • Posts: 100
EkszBox ForzaMod v1.1
« Reply #13 on: September 29, 2007, 03:20:00 PM »

QUOTE(NNNY @ Sep 20 2007, 03:20 AM) View Post

srry for not replying because i was moving but thx ekszbox then v1.1 works for me keep up the good job!!!!!!


thanks for the feedback/support

KM
Logged

Kudoz

  • Archived User
  • Newbie
  • *
  • Posts: 43
EkszBox ForzaMod v1.1
« Reply #14 on: September 29, 2007, 06:18:00 PM »

QUOTE(ekszbox @ Sep 29 2007, 01:56 PM) View Post

thanks for the feedback/support

KM

Finally the app gets the respect it deserves oh hey eksz i need to talk to you about some stuff ill pm you.
Logged
Pages: [1] 2