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Author Topic: EkszBox ForzaMod v1.0  (Read 716 times)

Kudoz

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EkszBox ForzaMod v1.0
« Reply #45 on: August 12, 2007, 01:15:00 PM »

QUOTE(happykillmore @ Aug 12 2007, 08:57 AM) *

Sounds like a crappy program... first time being on in a while. Lots of bugs or what??

Second... who the hell keeps bitching about cheating? STFU. Go cry me a river. Everyone cheats at everything. Your exams, your games, your girlfriend. get over it.

Yes capboy you make cars go 500+ mph, it was done a LONG time ago. How long has it been? Year and a half?

Well if it is a crappy program make someone else release theirs i dont see any one else saying its a crappy program why dont you release yours then?? (IMG:style_emoticons/default/pop.gif) Noone else will release their app because its not as good as this one and i know how to use it and i dont have a problem no bugs found by me so if you wanna be useful and report one be sure to tell us (IMG:style_emoticons/default/smile.gif)

This post has been edited by Kudoz: Aug 12 2007, 08:21 PM
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ekszbox

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EkszBox ForzaMod v1.0
« Reply #46 on: August 12, 2007, 02:15:00 PM »

QUOTE(happykillmore @ Aug 12 2007, 06:57 PM) *

Sounds like a crappy program... first time being on in a while. Lots of bugs or what??
........


If you ever contribute something to the scene/these forums maybe someone would actually place some worth upon your dogmatic, uneducated, antagonistic comments.

I will not be dignifying your existence any further by addressing your comments, as I find it an insult to have to stoop to your level.


KM

This post has been edited by ekszbox: Aug 12 2007, 09:19 PM
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ekszbox

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EkszBox ForzaMod v1.0
« Reply #47 on: August 12, 2007, 02:28:00 PM »

QUOTE(capboy210 @ Aug 12 2007, 07:57 PM) View Post

I'm asking how to get cars up to 500MPH not if they can.


Up these values: Inertia, EngineTuning TorqueScale
And lower this value: FinalDriveRatio


KM
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capboy210

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EkszBox ForzaMod v1.0
« Reply #48 on: August 12, 2007, 02:46:00 PM »

QUOTE(ekszbox @ Aug 12 2007, 04:04 PM) View Post

Up these values: Inertia, EngineTuning TorqueScale
And lower this value: FinalDriveRatio
KM


Thanks a bunch!!!!
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iamcheese

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EkszBox ForzaMod v1.0
« Reply #49 on: August 13, 2007, 02:04:00 AM »

QUOTE(ekszbox @ Aug 12 2007, 03:04 PM) *

Up these values: Inertia, EngineTuning TorqueScale
And lower this value: FinalDriveRatio
KM



you can also edit some of the values in the turbo settings, gotts set the max torque higher if you do that though stock cant really handle 10000 hp lol

on and on my car that did 710+ i didnt adjust the final drive, i just edited the trans mission and you can have 7 gears that kinda helps too


(i say 710+ because it was still accelerating when i hit a small bumb in the road)
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happykillmore

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EkszBox ForzaMod v1.0
« Reply #50 on: August 13, 2007, 08:41:00 PM »

QUOTE(ekszbox @ Aug 12 2007, 04:04 PM) View Post

Up these values: Inertia, EngineTuning TorqueScale
And lower this value: FinalDriveRatio
KM

Change the dragscale to 0 also... I don't know where it is exactly but it is in cars.

Actually i said sounds crappy. I like it, few bugs though, but nice layout. I was able to make my supra run the quarter even faster. 3.828 at 500mph. 212,000 hp, 228,000 torque, 28,000 psi of boost. BALLS, thanks to this nice little program... packs really fast! biggrin.gif plus did i metion the weight? 26,000 lbs, 75% to the front.

Lets have a challenge... fastest quarter times without backing up in reverse. Backing up I can run 2.2 easily....
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MAXPOWER450

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EkszBox ForzaMod v1.0
« Reply #51 on: February 02, 2020, 09:59:00 PM »

I can't get the xbe patcher to work, when I click on it to start the patch it instantly brings up the error that says the program is not responding and you have to shut it down. Any ideas??
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Kudoz

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EkszBox ForzaMod v1.0
« Reply #52 on: August 17, 2007, 11:19:00 PM »

QUOTE(MAXPOWER450 @ Aug 16 2007, 08:59 PM) View Post

I can't get the xbe patcher to work, when I click on it to start the patch it instantly brings up the error that says the program is not responding and you have to shut it down. Any ideas??

Send me or ekszbox your xbe and we'll fix that right up thats the best idea pop.gif
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ekszbox

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« Reply #53 on: August 18, 2007, 12:23:00 PM »

QUOTE(Kudoz @ Aug 18 2007, 07:55 AM) View Post

Send me or ekszbox your xbe and we'll fix that right up thats the best idea pop.gif


Yea except it's actually against XS forum rules so please don't.
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ekszbox

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« Reply #54 on: August 19, 2007, 11:38:00 AM »

QUOTE(MAXPOWER450 @ Aug 17 2007, 06:59 AM) View Post

I can't get the xbe patcher to work, when I click on it to start the patch it instantly brings up the error that says the program is not responding and you have to shut it down. Any ideas??


The issue here was the wrong xbe being loaded into the patcher (A launcher/CDX xbe in this case).
Note: Ppl who have the same problem should check the xbe filesize, it should be: 6008832 bytes.

An xbe filesize check has been added to ForzaPatch to deal with scenarios such as this one (Available with next version of ForzaMod).
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NNNY

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EkszBox ForzaMod v1.0
« Reply #55 on: August 20, 2007, 03:09:00 PM »

Ya i did everything and when i choose default.xbe it says this error message but when i choose Forza.xbe it says "Invaild or Already Patched" and if you want to know the error it is like this "Exception EAccessViolation in module Ekszbox-ForzaPatch.exe at 000091D5. Access Violation at address 004091D5 in module 'Ekszbox-ForzaPatch.exe'. Read of Address 0167DD53." Can anyone help plz!!!!!!!!!!!!!!!!!!! And it is a cool program and i see the changes and everything in ModCars.ca2!!!!!!!!! laugh.gif  sad.gif
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ekszbox

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« Reply #56 on: August 20, 2007, 03:43:00 PM »

QUOTE(NNNY @ Aug 20 2007, 11:45 PM) View Post

Ya i did everything and when i choose default.xbe it says this error message but when i choose Forza.xbe it says "Invaild or Already Patched" and if you want to know the error it is like this "Exception EAccessViolation in module Ekszbox-ForzaPatch.exe at 000091D5. Access Violation at address 004091D5 in module 'Ekszbox-ForzaPatch.exe'. Read of Address 0167DD53." Can anyone help plz!!!!!!!!!!!!!!!!!!! And it is a cool program and i see the changes and everything in ModCars.ca2!!!!!!!!! laugh.gif  sad.gif


OK, try out v1.1 beta & let me know if it works or not:
http://www.sendspace.com/file/oc4dvw

If your version of forza contains an xbe named forza.xbe then that should be the one to patch (5.73MB).

KM
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NNNY

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EkszBox ForzaMod v1.0
« Reply #57 on: August 23, 2007, 06:36:00 PM »

Thx KM srry for not responding but i will try it rite away tell me when there is updates!!!!!!!!! keep up the great job!!!!!!!!!!!!1 laugh.gif  laugh.gif
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NNNY

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EkszBox ForzaMod v1.0
« Reply #58 on: August 23, 2007, 07:09:00 PM »

Srry for the double post but KM now i patched up Forza.xbe and it worked it said successful. but now i have another .xbe that is called PatchDefault.xbe. Do i rename that to Forza.xbe or default.xbe!!!Thanks!!!!!!
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ekszbox

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« Reply #59 on: August 24, 2007, 02:39:00 PM »

QUOTE(NNNY @ Aug 24 2007, 03:45 AM) View Post

Srry for the double post but KM now i patched up Forza.xbe and it worked it said successful. but now i have another .xbe that is called PatchDefault.xbe. Do i rename that to Forza.xbe or default.xbe!!!Thanks!!!!!!


Rename PatchDefault.xbe to Forza.xbe.
Next release won't require any files to be renamed anymore, coming very soon...

KM
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