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Author Topic: Repacking  (Read 129 times)

paulochon

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Repacking
« on: October 16, 2006, 01:37:00 AM »

They use custom made software.
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forzadude2

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Repacking
« Reply #1 on: October 29, 2006, 08:53:00 AM »

QUOTE(brad1123 @ Oct 16 2006, 12:29 AM) View Post

I know people have repacked the cars.ca2 archive without modifying files and got it to run... I want to know which software or methods they used to do it. cabextract extracts them so what can re create them hwnd what do u know about these files? i want to add cars to forza  huh.gif  i need to know what i need to know to be able to do it?!? please help!?!


Packing is easy, making cars it's a bit more timeconsuming. If you are making cars, can you please add teh truck in Terminator 3? If you do that, I'll repack teh ca2 for ya.
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brad1123

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Repacking
« Reply #2 on: November 12, 2006, 07:44:00 PM »

What does the truck look like??? i can model cars using 3ds max or whatever. I will need to know which files i need. I plan to make cars based on cars already in the game by altering the physics and models and injecting them back into cars.ca2. i have been trying to understand how to pack it back up but limited time and only a basic understanding of programming is not helping much. I can make cars or other vehicles however. I would be interested in getting the source code for repacking software. Also i have been attempting to create a user interface for some of the available tools with visual c++. please provide me with the repacking knowledge if any1 has it>?>!?>!?>..!! blink.gif
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