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Author Topic: The Dynamic Skins For All Xport Emus  (Read 9227 times)

gilles9999

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The Dynamic Skins For All Xport Emus
« Reply #345 on: April 19, 2009, 09:30:00 AM »

I have set 3 differents skins for AtariXlbox
Like you've suggested rX, it's better for the users to have 3 skins directly "launchable" for each atari system emulated by AtariXlbox (like neogenesis). I will make the same thing for xboyadvance (1 skin for gb and one for gba)? Better like this? What do you think reZ and the others?

- one for the Atari 5200
- One for the Atari 800Xl
- One for the Atari XE system
Each skin has it's own splash, main and synopsis background and theyr own controller and systems banners.

I (Highly laugh.gif ) suggest you Madmab to put the 3 skins in the skin folder with your future AtariXLbox release

Dynamic ATARIXLBOX Pm3 (XE) by Gilou9999 04.19.09

Dynamic ATARIXLBOX pm3 (A5200) by Gilou9999 04.19.09

Dynamic ATARIXLBOX pm3 (800XL) by Gilou9999 04.19.09

And... last but not least, the Atari 2600 skin with the 4 in 1 pic! (long requested)

Dynamic Z26X pm3 by Gilou9999 04.19.09


IPB Image

p.s.: most for rX, the modified Atari7800X skin with the (really little) altered main bkg

Dynamic ATARI7800X pm3 by Gilou9999 04.19.09
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ressurectionx

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The Dynamic Skins For All Xport Emus
« Reply #346 on: April 19, 2009, 09:52:00 AM »

They look great, but you're killing me here man.


EDIT:  BTW.... I was messing around with the B/W synopsis files in Adobe CS using the "Color Balance" adjustment.  Right now I have a Blue tint to the NES B/W photo and it looks awesome and very easy to read.   I'm going to check out the Green, Red and Purple Backgrounds.  (Too bad we don't have a "switcher" in the emu)
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ressurectionx

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The Dynamic Skins For All Xport Emus
« Reply #347 on: April 19, 2009, 10:05:00 AM »

I have also spent a lot of time making sure all the images are in the correct place and many other things, and then vigorously tested them each, individually, for many criteria "Live" with the emulator.  Every change that is made I make sure that nothing gets broken.  (Otherwise my testing thread is invalid).  

I think at this point, I'm just keeping my edits to your skins to myself and I'll just add your changes to them.  That way I'm not stepping on your toes and I'm not frustrating myself anymore by working against you on this.



For example, I used your alternate configs on NES and now it shows the FDS controller on the top of the game select screen instead of the NES controller.  Just one of a thousand things that could break when we're working against each other...

Also, the 16 configs that you uploaded are named differently now than the 16 that I was using.  They're all capitalized now, but where mine said "Artwork", yours now say "Screenshot" (or some subtle change in wording).  All I had done here was capitalize the names you used.  You now changed the wording on at least 1/3rd of the configs, so they don't match.
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ressurectionx

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The Dynamic Skins For All Xport Emus
« Reply #348 on: April 19, 2009, 10:33:00 AM »

I edited this after you started posting.... here's what I said:

QUOTE
For example, I used your alternate configs on NES and now it shows the FDS controller on the top of the game select screen instead of the NES controller. Just one of a thousand things that could break when we're working against each other...

Also, the 16 configs that you uploaded are named differently now than the 16 that I was using. They're all capitalized now, but where mine said "Artwork", yours now say "Screenshot" (or some subtle change in wording). All I had done here was capitalize the names you used. You now changed the wording on at least 1/3rd of the configs, so they don't match.


There's just too many variables and every new skin that comes out is that much more work.  At least one more hour will have to go into merging and testing for every one you've put out since I finished my work.  (Right now, that looks like nearly 10 more hours of working on this for me at this point)
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ressurectionx

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The Dynamic Skins For All Xport Emus
« Reply #349 on: April 19, 2009, 10:54:00 AM »

Yeah.... I'm trying to figure out these new problems, but don't know how to attack them.  But, now that we need two different configs because image sizes are different, there is no way to keep things in sync anymore.  Unless the images from before are altered to fit the same criteria, the ability to have the same configs across all skins is broken.


I'm just going to go back to making my Wide Icon pack for now.  I'm way to frustrated with this to get any real work done.  I've done almost nothing in the last 24 hours with this and it's taken up about 90% of my brain power during that time.
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ressurectionx

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The Dynamic Skins For All Xport Emus
« Reply #350 on: April 19, 2009, 11:27:00 AM »

I don't think I'll be uploading them Gilles.  There really is no point now since what I've done and what you've done in the last two weeks has diverged so much.  I can't keep up with your changes.

My whole point of this was to get us both on the same track and then for you to make updates from there.  You never gave me time to get the stuff up and now too much has changed.  I'm not going to spend 3 weekends in a row merging this.
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ressurectionx

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The Dynamic Skins For All Xport Emus
« Reply #351 on: April 19, 2009, 12:24:00 PM »

If you want my changes, I could upload them all in a pack and you could edit them the way you see fit and re-upload them.  Otherwise, I'll continue testing the emus, but the skins won't be a part of my testing anymore since our stuff is so much different.  I'll just add the new images you make to my own configuration.  I'll still remark on the testing, but it will be the stuff I tested and have on my own Box.
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ressurectionx

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The Dynamic Skins For All Xport Emus
« Reply #352 on: April 19, 2009, 01:30:00 PM »

Don't worry about it.  It sounds like too much work.
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ressurectionx

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The Dynamic Skins For All Xport Emus
« Reply #353 on: April 19, 2009, 04:43:00 PM »

Yeah.... It would take me about 2 hours probably to round them all up and get them uploaded since they're in each of the emus.  I'm not going to bother if they may never end up in the final product.  I'll just add your new work to my own.  You're doing fine on your own.  I shouldn't have bothered doing all this work, but since you hadn't updated a skin for about a month I thought I was safe to, but then you did 3 weeks of skin updates in a row when I asked you not to because I was working on them.  Oh well....

You've essentially spit on my last two weeks of work.
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ressurectionx

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The Dynamic Skins For All Xport Emus
« Reply #354 on: April 24, 2009, 08:16:00 AM »

Note:  Anybody reading that string of posts above and is new to the scene, that's all squashed.  Nothing to see here... we're a tight team.  The price you pay for doing all of this with 100% transparency is forgetting how many other people might be reading your conversation.  I got out of line and overreacted to a setback that wasn't intentional.  I know Gilles wouldn't do something like that to get under my skin for any reason.  

We're buds... don't want to scare anyone off who might want to help out, right G.  





Hey Retroplay,

I didn't have those problems in my skins, but that's just because I was adding Gilles' updates to the skins that already worked on my Box.  I'm sure he'll get it all ironed out.  These things are really looking amazing, huh?

Here's hoping someday Gilles decides to give all of XPORT's emus the GDS treatment.  

.... and that Madmab does the same with the XPME.  (I already saw him hint at that intention in another thread, but keep that between you and me  cool.gif )



Everything's eventual....  

It will be killer when it's all done.

~Rx
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sotu

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The Dynamic Skins For All Xport Emus
« Reply #355 on: April 25, 2009, 01:32:00 PM »

Last night I installed the latest batch of skins and noticed that the animated banner logo's are all broken.  I'm sure you're already aware of this, I just don't have time to read the whole thread right now to see how far along you are in the fixing process.

Anyway, just thought you'd like to know.... as if you need me to remind you. lol.

Looking good as always.
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ressurectionx

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« Reply #356 on: April 25, 2009, 06:06:00 PM »

Are those the only changes to the skins that you mentioned above Gilles?  I want to make sure I have all of the newest artwork for the emus.

Are you going to do 4-in-1 pics for the ones still missing them?
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gilles9999

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« Reply #357 on: April 26, 2009, 06:13:00 AM »

Dynamic Atari7800X pm3 skin -fixed -
With the high score carts in the splash screen (requested by Madmab)
All the uptodates fixes

Dynamic ATARI7800X pm3 by Gilou9999 26 April 09
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ressurectionx

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« Reply #358 on: April 26, 2009, 07:29:00 AM »

Cool Gilles  cool.gif

- I hace fixed all the "main menu logo disappearing" problems

Cool... didn't have that in many on my Box, but I fixed them as well.

- Fixed the famous "in game option menu screenshots" in all of them

Which problem was this?  I'm not following...

- Fixed console banners for mednafenx nes and atarixlbox

Great!  Did you manage to fix them for Genesis and TG-16 as well (we needed US versions for the alternate skins)

- removed the "thumbs.db" (system files)

Good man!


I'll have to try to get your updates on my box soon and update the testing thread and also update your thread with the newest versions and any new 4-in-1 pics.  


Question:  What do you think about making previews of the game select screens in each of the configurations so we can see what they look like as we scroll through the choices.  I don't think I asked madmab about this yet, but it shouldn't be too hard to do if the images are in the same folder as the configs and they have the same file names as the config they represent.  (It would be cool to have configs for each emu that acutally displayed how a particular game looked, like Super Mario for NES, Sonic for Genesis, and Bonk for TG-16 but I know that would be a ton of work on your part.  If you'd prefer, I'm sure config shots that are blank without any vid/art previews at all would convey the style of the config just as well.  That way we could just dump the 16 images in every skin folder for every emu and be done with it).
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gilles9999

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