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Author Topic: The Dynamic Skins For All Xport Emus  (Read 12054 times)

ressurectionx

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The Dynamic Skins For All Xport Emus
« Reply #165 on: November 22, 2008, 08:17:00 AM »

Hey guys,

Here's the edited skin.  

http://www.megaupload.com/?d=MYB0W9VF

Just capitalized the Sprites, added the "grey" boxes back in since they were missing from the last one, and also put a banner by Guybird and Sotu in there too.   (The size on the banners needs to be changed, but I don't have a program that does it good Gilles.  My paint program screws it up like it did the banner you made for my thread  cool.gif )

Also, my game select screen configuration can be found in there too.


Let me know if there are any problems with it.  If you wouldn't mind doing the sprite folders like this in the future Gilles I think it looks a lot more polished this way.

Later,
~Rx
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dexx20

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The Dynamic Skins For All Xport Emus
« Reply #166 on: November 22, 2008, 04:01:00 PM »

Hey guys, Could someone please re upload the Dynamic SNES pm3 skin. The link to rapishare does not work anymore.
 

Thanks
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gilles9999

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The Dynamic Skins For All Xport Emus
« Reply #167 on: November 23, 2008, 12:16:00 PM »

RessX,
Please don't put the guybird or sotu banner in my skin (it's not i don't like them, they are 2 good guys biggrin.gif )
But i want to give "my personal skin" with the emu;
THEN we will release a "pack" with all the extra banners from the contributors

Second thing, i re-up the dynamic snes skin, because i have numerous pm about this one,
here it is, with extra "F-zero, secret of mana, super metroid, super mariokart, super mario all stars banners"

http://www.megaupload.com/fr/?d=WNFF0P57

and "custom" megaman X bg music, from my french friends of grospixels web site
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ressurectionx

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The Dynamic Skins For All Xport Emus
« Reply #168 on: November 24, 2008, 10:16:00 AM »

Sure man.  I understand that this is your baby.  Please remove the banners from the one I uploaded and do whatever fixes to it and repost and I'll get it up in your thread.  I noticed your SNES skin had the Grey boxes added back in, but everything is lowercase again like with the ADAM before I messed with it.  I think it's a great idea to capitalize the words and give it a more professional look like I did in the file I uploaded.  Please take a look at my edit other than the additional banners and consider adding my configuration to your skin as well.  I really like the huge video preview with the smaller artwork preview.  You can even take my name off of it, but I think it should be included in all of the skins.

~Rx
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gilles9999

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The Dynamic Skins For All Xport Emus
« Reply #169 on: November 24, 2008, 11:22:00 AM »

QUOTE(ressurectionx @ Nov 24 2008, 06:52 PM) *

I think it's a great idea to capitalize the words


Ah ok, i haven't noticed that,
I understand, and it is a "sort" of big title for the banners like this, when we are in the skin configuration
Not a big problem, madmab will just have to capitalize the letters in the last adamX sprites folder
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ressurectionx

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The Dynamic Skins For All Xport Emus
« Reply #170 on: November 24, 2008, 06:07:00 PM »

You were missing the Grey boxes too, so I added them back in.  

Did you try my configuration for the game select screen yet?
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gilles9999

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The Dynamic Skins For All Xport Emus
« Reply #171 on: November 30, 2008, 02:33:00 PM »

Ok i send the latest dynamic skins with 15 remade customs banners in each one
Madmab, be sure to use these skins because this time there is "legal" music in each one (videogames remix by my french friends from grospixels.com) And all the sprites are capitallized (like Rx suggested).


http://www.megaupload.com/fr/?d=99QGRREE

IPB Image


http://www.megaupload.com/fr/?d=V6WTZ14D

IPB Image

http://www.megaupload.com/fr/?d=HQ02GRZ0

IPB Image

p.s.: madmab, there is a little bug in the latest adamX beta, it's impossible to change the main menu logo, i don't know why, but it's bad because the user can choose between differents logos in each DYNAMIC skin

See you later guys wink.gif
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ressurectionx

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The Dynamic Skins For All Xport Emus
« Reply #172 on: November 30, 2008, 05:38:00 PM »

Nice work man,

I'll get those posted at the top of the thread.  

Got any time to make a PSX one Gilles?  madmab is putting out a beta for PSX testing sometime this week.

Later,
~Rx
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madmab

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The Dynamic Skins For All Xport Emus
« Reply #173 on: November 30, 2008, 07:05:00 PM »

QUOTE(gilles9999 @ Nov 30 2008, 05:09 PM) *

p.s.: madmab, there is a little bug in the latest adamX beta, it's impossible to change the main menu logo, i don't know why, but it's bad because the user can choose between differents logos in each DYNAMIC skin

See you later guys wink.gif
Whoopsie..  Configure effects is now fixed.  It will be in the next Adamx beta release.  biggrin.gif

Thanks for pointing that out.
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madmab

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The Dynamic Skins For All Xport Emus
« Reply #174 on: November 30, 2008, 07:33:00 PM »

RessX did you ever finish up that alternative game select menu you were working on.

BTW I had the sprite priority order backwards.  Actually the higher the sprite number the higher the priority.  So sprite 3 will always be above sprite 1-2, etc.

I was getting em mixed up because x-port reserves the first two sprites for the select sprites and they have the lowest priority so all other sprites get displayed above them.
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ressurectionx

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The Dynamic Skins For All Xport Emus
« Reply #175 on: December 01, 2008, 07:21:00 AM »

QUOTE(madmab @ Nov 30 2008, 09:09 PM) *

RessX did you ever finish up that alternative game select menu you were working on.


Refresh my memory.  I've been all over the place and I don't know what you mean.

QUOTE
BTW I had the sprite priority order backwards.  Actually the higher the sprite number the higher the priority.  So sprite 3 will always be above sprite 1-2, etc.

I was getting em mixed up because x-port reserves the first two sprites for the select sprites and they have the lowest priority so all other sprites get displayed above them.


I could see that being the case.  It sure didn't seem to be working for me the other way around, but I haven't really looked at it at all since we last spoke about it.
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gilles9999

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The Dynamic Skins For All Xport Emus
« Reply #176 on: December 03, 2008, 12:01:00 PM »

You wanted it?
Eh, here it is wink.gif

http://www.megaupload.com/fr/?d=R4Y9C7YJ

It has a remixed bg music of crash bandicoot and 15 differents banners you can choose from

Here is 2 examples of the banner choice:
castlevania banner and suikoden 2 banner have been choosen in this example

IPB Image
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madmab

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The Dynamic Skins For All Xport Emus
« Reply #177 on: December 03, 2008, 03:07:00 PM »

Cool.  Thanks.  Just in time.  Working on Pcsxbox today.  Ran into a few snags with the parameters carrying over from one version to another but now that I got it straightened out I should be able to convert it to the new dual skins, movie previews.
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nate1579

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The Dynamic Skins For All Xport Emus
« Reply #178 on: December 04, 2008, 11:23:00 PM »

I got the playstaion dynamic how do i enable the dual previews for box art and previews of the games I read the read me and it this emulator don't have that load option
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ressurectionx

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The Dynamic Skins For All Xport Emus
« Reply #179 on: December 05, 2008, 12:52:00 AM »

You have to use the single previews for it now.  madmab has not released an emu with video preview support yet.  I'm also not aware of any playstation videos at this time either.  If you know of some, I'd love to know the place you're getting them from.
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