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Author Topic: Pcsxbox Gpu Plugin  (Read 284 times)

fosamax

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Pcsxbox Gpu Plugin
« on: July 29, 2007, 03:54:00 PM »

I was playing recently with pcsxbox and i was wondering if an attempt to incorporate that plugin had been made ?

From the readme :

/***********************************************************************
*
*   Dr.Hell's WinGDI GPU Plugin
*   Version 0.8
*   Copyright ©Dr.Hell, 2002-2004
*
***********************************************************************/

My pen name is 'Dr.Hell' in English or '“Æ“c’n–Ö' in Japanese.
I live in Nippon(true name of Japan).  I cannot write English well.
Please guess.

This is a PSEmuPro compatible GPU plugin with standard API only.
Therefore, it works slowly but works on Windows NT4.
(if your emulator does not use DirectX for sound or controller)

(IMG:http://www.emunova.net/img/actu/0485379a9928bceeacbfbf6b80bce071.png)

The plugin and its source are available here :

Software Laboratory

It seems to be a hw base plugin but rather slow and with some troubles with texture and/or resolution

maybe it could be great to have an alternative to pete's barnett soft plugin (since dx6 based one will probably never be open source).

And yes i know xbox1 scene is dead so this is more a general question than a request.
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sand_man

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Pcsxbox Gpu Plugin
« Reply #1 on: July 30, 2007, 03:55:00 AM »

I dont think GDI works on xbox.
As far as I know, you have 2 choices. The XDK or software.
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Zelgadis

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Pcsxbox Gpu Plugin
« Reply #2 on: August 03, 2007, 06:18:00 AM »

aw man those graphics looks awsome.
but the creator says it runs slowly... sigh \
at least we have antisoplitic filtering

This post has been edited by Zelgadis: Aug 3 2007, 01:18 PM
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