MednafenX-PCE - PCE/TG16 Emulator for XBox v2
http://mednafen.com/http://xport.xbox-scene.comhttp://necstasy.emunova.net/What's New:
- Rewind support enabled
Two new button definitions: "Turn On/Off Rewind" and "Rewind"
Map them to whatever buttons you want in controller configuration
If you're playing in 720p or 1080i mode, the amount of time available
for rewinding is decreased due to memory constraints. (720p and 1080i
require much more memory than 480i/p)
Furthermore, enabling rewind in CD games will result in extremely poor
performance due to the fact that saving a state in CD games take a lot
more memory (and therefore more processing time) than in HuCard games.
That's just the way it goes. At least it's full speed in HuCard games.
- Implemented 6-button pad
Toggle it on the game configuration menu.
You'll also need to configure the buttons under Controller Configuration
before they'll be usable. You can do this once on the main menu
and the configuration can be copied to all your existing save games.
List of games that use 6-button pad: (incomplete I'm sure)
Advanced V.G.
Fire Pro Wrestling Female
Mahjong Sword Princess Quest Gaiden
Strip Fighter II
Battlefield '94 In Super Battle Dream
Garou Densetsu Special
Street Fighter II - Champion Edition
Super Real Mahjong P V Custom
World Heroes 2
Kakutou Haou Densetsu Algunos
Garou Densetsu 2
Linda Cube
Super Real Mahjong P II & III Custom
Ryuuko No Ken
Flash Hiders
- PCE mouse support
Toggle it from game configuration.
Use the Left Analog stick or a real USB mouse to control it.
Brandish, Lemmings, A.III, and possibly some others can make use of it.
Artist Tool does not - it uses a different peripheral.
- Should no longer crash in 1080i mode (memory limitation issue)
- Made main menu have 8 lines
Go to Configuration -> Video/Skin Configuration -> Select Skin
and reselect the default skin.
Or, go to Configuration -> Video/Skin Configuration -> Configure Skin ->
Main Menu Settings -> Text Settings and set
Number of Lines Per Page = 8
Line Height = 19
- Error messages when loading games should provide meaningful feedback
as to why it has failed.
- Possible fix to garbled screen upon starting
- Filename Filter
Go to Configuration -> General Settings -> Page 2 -> Edit Filename Filter
The extensions you enter will be the only ones that appear in your
game listings.
- Audio tracks read from WAV, OGG, or inside BIN files had some distortion
and were making the gameplay choppy in certain parts. This is now fixed.
- Games that play a specific range of audio sectors from inside an audio
track were not starting/stopping at the correct locations when played
from an MP3 file. This is fixed, but it will only work correctly if
your MP3 files are *not* VBR. They should be constant bitrate.
- OGG/WAV/PCM files cannot be read across a network or from ISO9660 files
(i.e. your S:\, RLX:\ or SMB:\ drives). An error message will tell
you this now instead of the program crashing.
- Improved support for ZIP files that have more than one file in them.
- Updated text file viewer :
Press LTHUMB to change the font height
Press RTHUMB to bring up the screen-resize menu
Move LTHUMB left/right, RTHUMB left/right to move the text left/right
and extend the viewing area
Move LTHUMB up/down to scroll text up/down
- Move DPAD left/right on save state slot to inc/dec slot number
Stella, Gnuboy, SMSPlus, FCEUltra, HUGO, NeoPop, DGen, Bochs, HUGO-CD,
FMSXBox, Bliss, WinSTon, Gens, Z26X, StepmaniaX, PCSXBox, XBoyAdvance,
DOSXBox, AtariXLBox, MirrorMagicX, KoboX, MaelstromX, MarblesX, Vice64X,
Vice20X, VicePETX, KegsX, XPired, AdamX, WonderSwanX, BeatsOfRageX,
PowermangaX, LynxBox, BlueMSXBox, GladiatorX, AmphetamineX, StarfighterX,
PachiX, BlobWarsX, OdysseyX, ArnoldX, X68000X, WinUAEX, MekaX,
MednafenX-NES, MednafenX-PCE, MednafenX-Lynx
what's next?
Enjoy!