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Author Topic: White Screen With Xboyadvance  (Read 96 times)

antispimmer

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White Screen With Xboyadvance
« on: December 17, 2005, 06:27:00 PM »

I've been having trouble trying to use XboyAdvance to play a Pokemon Emerald rom. I am able to load up XboyAdvance fine and I am able to select the rom, but right after I select it and it looks like it is going to load
the screen goes completly white and the only way to get out of that screen is to restart the xbox.

Has anyone else encoutered this problem or any ideas how to fix it?
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Soldier of Light

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White Screen With Xboyadvance
« Reply #1 on: January 01, 2006, 09:28:00 PM »

I was trying to play pokemon sapphire and kept having this problem.  I must have downloaded 5 versions before it worked.  However, when I tried the final working version on my friend's xbox, I had the same problem.  Except for me... it's like I'm playing an all-white game... I can still use the menu to get out of it.

I don't know what I did that made it work.  My settings that I had were 128k flash size, and gameboy advance clock on.  I don't think I changed anything else... but I copied the settings from my xbox to my friend's and it still didn't work.  I don't know what the problem is.
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Diontae18

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White Screen With Xboyadvance
« Reply #2 on: January 02, 2006, 10:58:00 AM »

QUOTE(antispimmer @ Dec 17 2005, 07:58 PM) *

I've been having trouble trying to use XboyAdvance to play a Pokemon Emerald rom. I am able to load up XboyAdvance fine and I am able to select the rom, but right after I select it and it looks like it is going to load
the screen goes completly white and the only way to get out of that screen is to restart the xbox.

Has anyone else encoutered this problem or any ideas how to fix it?


I haven't encountered this problem at all with any rom, never do.
Everytime I first select a gba rom, I always have my settings as the following.

Use Real GBA BIOS - No
Remove GBA Intros - No
Flash Size - 128k
Enable GBA Real Time Clock - Yes


Note: If you chosed "Pokemon Emerald" with a flash size of 64k, you'll need to delete the save for the rom, Otherwise it won't work. It requires at least a Flash Size of 128k. To Fix this, highlight "Pokemon Emerald", Press the Black button on the remote. You'll be Promt to "Delete All Saves", Choose Yes, Rechoose the game, and choose the following settings I've listed up above. You should be fine

 (IMG:style_emoticons/default/pop.gif)
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Diontae18

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White Screen With Xboyadvance
« Reply #3 on: January 04, 2006, 04:14:00 PM »

I'm not usually one to double post, but I'd like to know that I was helpful. So, Did what I suggest work?
 huh.gif
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anithen

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White Screen With Xboyadvance
« Reply #4 on: January 05, 2006, 12:25:00 AM »

My problem is much like Soldier of Light's; when I try playing a GBA rom I get a white screen and no gameplay or sound.  I can go to the options and exit, though.  My xbox was modded by a friend who already had some gba roms placed in the rom directory for me, and those roms all work.  The roms I upload to the xbox don't work, but they work on the pc.  I was thinking that it has something to do with the way I upload the roms.  I don't have windows, so I have to upload with the regular ftp command.  It's easy enough; I just have to be in the same directory as what I want to put on the xbox before I try sending it.  I don't think this way of uploading is corrupting the roms, because I've successfully uploaded genesis roms and they play fine, just as encoded video and mp3s play fine when uploaded.  I'm using xboyadvance_v17, and I've fiddled with all the options, including the suggestion from Diontae18, and nothing works.  The best I can do is make the colorful "Gameboy" logo appear by setting use real BIOS 1 or 2, and then it freezes right there -- no gameplay, but I can still access the options menu.
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stilts07

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White Screen With Xboyadvance
« Reply #5 on: February 18, 2006, 08:34:00 PM »



thank you so much "Diontae18" for the settings. i now have more of my gba roms working now! laugh.gif
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Joshua Wood

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White Screen With Xboyadvance
« Reply #6 on: February 19, 2006, 05:15:00 PM »

You might need to patch the rom. I had to patch a few Pokemon games to get them to work, but it might have been because I didn't set them correctly in the first place. I think the patches fix the sram issue, which is a similar but entirely different way to get it to work, lol smile.gif

I think also a few other games wouldn't work without sram patches.
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anithen

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White Screen With Xboyadvance
« Reply #7 on: March 15, 2006, 08:38:00 PM »

I fixed my problem with the gameboy roms and now I'm ultimately happier.  There is no support for people who use linux on their home computers and have modded xboxes, so I had to figure this out on my own.  I hope other people who were in the same situation can google "xbox linux" and find out how to successfully ftp binary files onto your xbox.  First of all, I have to use the regular console ftp client that comes with slackware.  I am able to transfer data back and forth with it, but I didn't know that it defaults to ASCII as the default transfer method.  You have to use the binary command after connected to the xbox to change the tranfer type to binary.  I came to this conclusion because I knew that more than just gba roms were having problems with being transferred to the xbox.  Several video files (.avi, .mpg, etc) were not playing in XBMC, either, however they would play if I burned them to a cd and played from there.  GBA roms were playing if I had them on cd and copied them to a directory, too.  I experimented with transferring roms that already worked on my xbox (roms that were put on by a friend who uses windows) to my computer and then transferring them back.  They didn't work after being transferred back.  That is how I figured out that I needed to change the transfer type to binary.  So, now I can transfer to the xbox successfully whatever I'd like, just so long as the ftp client is set to binary transfers.

Almost as soon as I figured this out, I discovered another console ftp client called ncftp, but I didn't think I could ftp into my xbox with it at first, because it always gave me an error message upon typing ncftp xbox (the network address for the xbox is set in my hosts file in /etc).  ncftp worked when I did ncftp -u username -p password, and once I was connected it was better for ftping into xbox w/ linux than regular the regular ftp client %100.

Differences:  With regular `ftp`, you can only transfer files that are in the same local directory that you were in before you ran ftp.  Example: If I'm in /home/anithen and ftp into the xbox with expectations of typing "put /home/anithen/roms/romtitle" and succesfully getting it transferred it will fail (with ftp and ncftp, I cd into the place where I want the stuff I "put" to be rather than specify it, so "put game path\to\game" would be wrong, but "put game" would be right, just transferring the game into your active remote directory.  With `ncftp` you can put files that are in directories other than the active local directory (the directory you were in before you ran ncftp), so you could've cd into a directory called roms on your xbox with ncftp, and then typed `put ~/games/sf*` to transfer everything that begins with sf to the active remote (xbox) directory.  With ncftp auto complete works with xbox directory names and filenames, too.  That is not the case with regular ftp.  With ncftp it will ask you if you want the username and password to be saved the xbox, too, so in my case I can just type "ncftp xbox" to get into the xbox.  Ncftp goes further with a bookmark feature, too, that saves the last active xbox directory you were in, so that's just added convenience.  Ncftp also transfers date in binary by default, so stuff you transfer to the xbox will work automatically if the transfer is successful.
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Deadmode

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White Screen With Xboyadvance
« Reply #8 on: August 15, 2007, 12:20:00 AM »

Thanks so much Diontae18.  Your easy fix has saved me a lot of trouble  (IMG:style_emoticons/default/biggrin.gif)  Much appreciated. -Deadmode
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