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Author Topic: The "game Synopsis" Option  (Read 2064 times)

madmab

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The "game Synopsis" Option
« Reply #60 on: December 12, 2008, 01:39:00 PM »

QUOTE(ressurectionx @ Dec 12 2008, 11:58 AM) View Post

Cool man.  I'll share what I got when I test it.

Can the CRC's only be 42 characters then?
Before I drive myself nuts here, can I use the format we discussed on NES yet?  I'm trying it with just the 3 "*" we were talking about, but it just keeps telling me No Synopsis Found.

No limit on the CRC's that I know of.  A typical CRC is 8 characters/numbers.
The new format only works on the scrolling code I just created which I have not sent to you guys yet.  I can send one later tonight since I tested it and it seems to be fairly stable.  I'll try and see if I can fix the "space" for a blank line issue.


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ressurectionx

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The "game Synopsis" Option
« Reply #61 on: December 12, 2008, 05:39:00 PM »

Cool man.   I'm off tomorrow, so I will be able to do some work with it and see how it looks.  

I just thought there was a limit on the CRC line of 42 because of something you and Gilles said before.  I must have been mistaken.  Good to know, but probably doesn't matter anyways.

Later,
~Rx
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ressurectionx

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The "game Synopsis" Option
« Reply #62 on: December 13, 2008, 07:30:00 AM »

QUOTE(madmab @ Dec 12 2008, 08:09 PM) View Post

Sorry... silly me was not putting 2 and 2 together.

The 42 CRC line limit refers too trying to name any documentation, faqs, movies, etc based on the CRC.  Like I have the overlays named (just look in the overlay directory for atarixlbox or adamX).

Inside the synopsis there is no limit.


Cool... Good to know.  Probably won't have any problems at all then if people want to add a bunch of CRC's that we don't add then.  

Isn't there a limit in the synopsis still though?  I thought it was like 60 characters before they're chopped so they dont' crash the box or something?

EDIT:  I mean isn't there a limit in the first part where the information like Name, Year, Players, etc.....   I thought it didn't wrap and is automatically cut at a certain number count.  Maybe it's not you and I'm not explaining things sufficiently.  Figured I'd clairify......  cool.gif
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ressurectionx

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The "game Synopsis" Option
« Reply #63 on: December 13, 2008, 08:18:00 AM »

QUOTE(madmab @ Dec 13 2008, 09:09 AM) View Post

That's only applied to the title and detail lines since I don't bother word wrapping them.  In general I don't expect them to exceed 60 characters (possible exception the Title).

The description lines are auto-word wrapped so they do not exceed the limit that creates issues.


How do you determine it's only for the title and the detail lines, and not the CRC line, if you don't mind me asking.  Just trying to wrap my head around it.  I assumed you were limiting all lines between * 1 and *2 to only 60 characters, including the CRC line (commas and all)....
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ressurectionx

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The "game Synopsis" Option
« Reply #64 on: December 13, 2008, 09:15:00 AM »

Crystal....  cool.gif
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ressurectionx

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The "game Synopsis" Option
« Reply #65 on: December 13, 2008, 05:22:00 PM »

Cool Gilles.  I'll test it out soon.  I haven't tested out any of the trans/hacks I've done yet either.


One potential problem I see in the future though is the possibility of having 2 different descriptions with the same CRC.  Say, for instance, you have every CRC for Castlevania III in your synopsis.  Well I have a Castlevania III translation and a Castlevania III hack in mine that are probably already in yours. I'm assuming this would crash the box or something.



Madmab,

Any way we could do something cool with this synopsis thing at the end like sort-by-year or # players or publisher when it's done?  Kinda like CoinOPS...
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gilles9999

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The "game Synopsis" Option
« Reply #66 on: December 13, 2008, 05:47:00 PM »

QUOTE(ressurectionx @ Dec 14 2008, 01:58 AM) View Post

Well I have a Castlevania III translation and a Castlevania III hack in mine that are probably already in yours. I'm assuming this would crash the box or something.



No i don't think, because i have put only the crc of the commercial castlevania III rom

The hacks with their crc are in my file, but i haven't touched them (and i don't want to complete them, tooooooooo much work with the nes commercial, i really need help; but i hope something else because you have too much work with your Xtras rez, and madmab with the code))
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ressurectionx

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The "game Synopsis" Option
« Reply #67 on: December 13, 2008, 09:44:00 PM »

Hey madmab,

Synopsis code looks great.  I only see one problem with it so far.  

For the game Boxxle: Warehouse Evening of Tears (C0D538C0), part of the text reads like this:

QUOTE
After playing classic puzzle games like DOCTOR MARIO and
FANTASVISION, I suddenyl declared myself a Fan of puzzle
games, and now I had to play all kinds of puzzle games
because I am a hardcore puzzle game player!! I also like
RPGS because I have played THE LEGEND OF DRAGOON. And I
found this BOXXLE game at a flea market so I bought it,
it's kewl and all but it doesn't stand a chance next to
 Puzzle games like FANTAVISION.


(EDIT:  The website won't show the space before "Puzzle" on the bottom line, but it's there)

This text is a perfect straight line when it is viewed without word wrap.  There is no carriage return there, yet there is a space before Puzzle.  This happens with every single paragraph for me that ends up being longer than 2 lines long.  2 line paragraphs seem unaffected for some reason.

Any ideas?
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ressurectionx

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The "game Synopsis" Option
« Reply #68 on: December 14, 2008, 06:30:00 AM »

I know you and Gilles might have used it, but I can say that I don't use spaces at the beginning of any lines.  If I have bullets, the bullet is all the way to the left.  We don't have a lot of screen real estate to be pushing stuff to the right, I figure.

Other than that though, I don't see any bugs at all.  It seems to work beautifully.  

My only other suggestion at this point is to put something in the code that makes bad characters red so it's easier to edit the document for bad characters.

~Rx


EDIT:  I found another bug, but I think it has to do with the skin configuration and not the code.  Gilles, a few of the skin configurations don't center the synopsis.  It hangs a bit to the left and if the text then goes off the synopsis box it acts all screwy on the right side.  (The one I'm currently using is HDTV big boxart big previews).

This is another reason we need to make completely generic sprite folders so when we create one single configuration, we can copy it over to the other emulators and not have to worry about fixing all these small things too.

Later,
~Rx
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ressurectionx

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The "game Synopsis" Option
« Reply #69 on: December 15, 2008, 01:28:00 PM »

Hey Gilles,

Don't do any more A-C on the synopsis.  I'll do those right now.  You can start with D.  I've already got the ones that you've done and I'm adding the missing ones for A and B right now.
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Mega Man (?)

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The "game Synopsis" Option
« Reply #70 on: December 15, 2008, 02:21:00 PM »

Hey Gilles/Guys
I'm trying to get my bearings on this, and then maybe I can officially help.
I noticed in the synopsis  that there are dats on other games like hacks and such (non - commercial) Are they going to be taken out at some point or left in empty?

I'll try and experiment to see if I can get this going on my own. no promises though.laugh.gif I'll start at the bottom to be safe. (Z)
Thanks
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ressurectionx

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The "game Synopsis" Option
« Reply #71 on: December 15, 2008, 03:55:00 PM »

Hey MM,

Getting bored of doing videos yet?   cool.gif

I'm keeping all of the CRCs in there like Gilles was doing.  If there is a hack we have and the synopsis for it is lower than the Licensed rom, it will read the licensed rom's synopsis unless you remove the CRC from the main game.  (I thought it might lock it up, but it just reads the first instead)

I'll take care of that, so if you do it, just grab all the CRCs for the game name for the time being.  When you get a few letters done, if you decide to do it, send me the document and I'll merge our work together.

~Rx
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ressurectionx

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The "game Synopsis" Option
« Reply #72 on: December 15, 2008, 05:23:00 PM »

Hi justgoonies,
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ressurectionx

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The "game Synopsis" Option
« Reply #73 on: December 15, 2008, 07:54:00 PM »

Yep..... that's it  cool.gif

Just drop that "\" you've got at the end of the CRC lists.  There don't need to be any characters after the CRC list.

Thanks man!
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ressurectionx

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The "game Synopsis" Option
« Reply #74 on: December 16, 2008, 01:16:00 AM »

That's perfect man.  That will make things a lot quicker if you wanted to keep that up.

BTW everyone.... NES videos/artwork is released in my thread.  It's not in the main post yet, but it's on the last page.  

Enjoy,
~Rx


EDIT:  Hey Goonie.... that was a great help man!  I got through D and E quicker than ever.  (I've got everything from 0-E either completely finished, or at least staged to get the information dropped into it.  Please, don't anybody do anything 0-E (Licensed-US) because it's already done.  

Hope you don't mind doing some more man.  Eliminates a lot of the tedium when I can just cut and paste like that.

Later,
~Rx
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