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Author Topic: Dosxbox V9  (Read 410 times)

XPort

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Dosxbox V9
« on: January 19, 2007, 11:32:00 AM »

DOSXBox 286/386 PC Emulator port for XBox v9

http://xport.xbox-scene.com

http://dosbox.sourceforge.net


What's New :

 - Updated core to DOSBox 0.65

 - CDROMs can be real CDs or a directory on your XBox hard drive or
   an image file (ISO, BIN, etc)

 - IPX/Network/Modem support implemented (untested)

 - Added joystick mappings for the following missing keyboard keys:
     Scroll Lock
     Num Lock
     Pause/Break
     Print Screen

 - Navigate menus using the keyboard
     Up     =  Menu Up
     Down   =  Menu Down
     Enter  =  A/Select
     Escape =  B/Cancel

 - Bring up the Options menu from in-game by pressing
     Scroll Lock and Num Lock simultaneously on the keyboard

 - Brought XPort GUI core up to most recent feature set

 - New 10x11 pixel aspect ratio mode.  Access it on the Video/Skin
   Configuration menu.

 - New option under "General Options" :
   "Auto-Return to Launcher After Exit Game"
   This will automatically return to the launching program after you
   exit a game.  (Only happens if the emu was launched with a game via
   the command-line method.)  

 - There is no save state or rewind support, even though it may look
   like there is.


Stella, Gnuboy, SMSPlus, FCEUltra, HUGO, NeoPop, DGen, Bochs, HUGO-CD,
FMSXBox, Bliss, WinSTon, Gens, Z26X, StepmaniaX, PCSXBox, XBoyAdvance,
DOSXBox, AtariXLBox, MirrorMagicX, KoboX, MaelstromX, MarblesX, Vice64X,
Vice20X, VicePETX, KegsX, XPired, AdamX, WonderSwanX, BeatsOfRageX,
PowermangaX, LynxBox, BlueMSXBox, GladiatorX, AmphetamineX, StarfighterX,
PachiX, BlobWarsX, OdysseyX, ArnoldX, X68000X, WinUAEX, MekaX,
MednafenX-NES, MednafenX-PCE, MednafenX-Lynx, AbuseX, PokemonMiniX,
Classic99X, SoftVMUX, VirtualBoyX, SuperVisionX, Chip8X, Atari7800X

What's next?

Enjoy!
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Retroplay

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Dosxbox V9
« Reply #1 on: January 19, 2007, 01:08:00 PM »

Thank you soo much for this.
Finally I can finish Turrican II. (IMG:style_emoticons/default/biggrin.gif)
It is a little tricky to get working.
See this thread on how to get it working.


This post has been edited by Retroplay: Jan 19 2007, 09:15 PM
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sshrugg

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Dosxbox V9
« Reply #2 on: January 19, 2007, 01:39:00 PM »

Excellent!  Thank you so much!  I've been waiting so eagerly for this.

Can't wait to get out of work and try this thing.
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VampX

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Dosxbox V9
« Reply #3 on: January 19, 2007, 09:27:00 PM »

Awesome! IPB Image

Thanks a lot for the update Xport!
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sshrugg

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Dosxbox V9
« Reply #4 on: January 19, 2007, 10:29:00 PM »

QUOTE(XPort @ Jan 19 2007, 07:39 PM) *

What's next?
Enjoy!



Might I suggest an update of Kegs?  I really love these old Apple//e games, but the old version of Kegs had some funky stuff going on with the caps lock and shift key, making it really hard (impossible, even) to play some of the case sensitive action games (i.e. Castle Wolfenstein)

I know this has been ironed out in the PC version since the last KegsX release, and having that ported over would be excellent just for the shift key, let alone new features.

Just a suggestion.  Always glad to see awesome new releases like this.  Thanks again.
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pmprints

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Dosxbox V9
« Reply #5 on: January 19, 2007, 09:57:00 PM »

Much appreciated, Thanks!
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nsfdheo

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Dosxbox V9
« Reply #6 on: January 19, 2007, 11:07:00 PM »

looking forward 2 this V9
tried xbins
help?
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yardguy00

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Dosxbox V9
« Reply #7 on: January 19, 2007, 11:08:00 PM »

could i run something like grimfandango on this?  blink.gif
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VampX

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Dosxbox V9
« Reply #8 on: January 19, 2007, 11:10:00 PM »

QUOTE(yardguy00 @ Jan 20 2007, 07:15 AM) View Post

could i run something like grimfandango on this?  blink.gif


Depends if that game is DOS or Windows based.

if its Windows based then No.
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kimota2004

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Dosxbox V9
« Reply #9 on: January 20, 2007, 12:14:00 AM »

Been looking forward to this one, thanks a million XPort.  (IMG:style_emoticons/default/cool.gif)
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robot2

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Dosxbox V9
« Reply #10 on: January 20, 2007, 01:20:00 AM »

"CDROMs can be real CDs or a directory on your XBox hard drive or
an image file (ISO, BIN, etc)"



This is awesome! Now perhaps I can play the PC night trap game without the horrible trying to read disc in tray stuttering. Thanks again!!!



This post has been edited by robot2: Jan 20 2007, 09:28 AM
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marco_simao

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Dosxbox V9
« Reply #11 on: January 20, 2007, 02:09:00 AM »

Is the 7th guest playable?
Its supported on 0.65...

I really have to try this dosbox port!
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Physick

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Dosxbox V9
« Reply #12 on: January 20, 2007, 03:05:00 AM »

Could I run Wing Commander 2 using this emu?
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Chunk_1970

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Dosxbox V9
« Reply #13 on: January 20, 2007, 03:29:00 AM »

QUOTE
- New option under "General Options" :
"Auto-Return to Launcher After Exit Game"
This will automatically return to the launching program after you
exit a game. (Only happens if the emu was launched with a game via
the command-line method.)  


Superb..! This is an excellent feature and I can't wait until it all Xport emus have been rolled out with this feature..

Thanks again Xport..
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Trigger911

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Dosxbox V9
« Reply #14 on: January 20, 2007, 04:10:00 AM »

Been whanting to play daggerfall is there a guide to get it up and running i have no clue where to begin. any guide or help would be alsome my yahoo is trigger911nvedj if you whanta help

btw nice to see you releasing xport!
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