Z26X - Atari 2600 Emulator for XBox v5
http://xport.xbox-scene.comWhat's new:
- UI updated to most recent feature set
- Save states implemented (!)
- Rewind support
- ZIP support (this may have already been implemented in a previous
version - but I don't see any notes in the README for it.)
- Difficulty settings as specified on "Configure Game" are now obeyed.
- Record/playback works now (because it's based on save states -
no save states = no record/playback feature.)
- Added a Color/Black&White control. Go to Controller -> Emulator
Definitions and assign "Color/Black&White" to an Emu Button.
Then make a Joypad Mapping -> Game Mapping for it.
- Removed the annoying audio "pop" that would happen whenever
starting/exiting a game.
- Autodetect palette or force NTSC/PAL palette
- Set phosphor level to reduce native flickering
- DSP sound selection (off, simple average, scaled average)
- Simulate PAL color loss option
- Disable Compare Copy option
- Swap joysticks 1&2 game configuration option, or go to
Controller Configuration -> Emulator Definitions and assign
"Swap Joysticks" to an Emu Button. Then go to Joypad Mappings ->
Game Mappings and assign a mapping to it.
- Each XBox controller now controls the corresponding paddle so
full 4-player games of Warlord, for example, are now possible.
- Selectable paddle control methods:
Left/Right Triggers (and inverted)
Left Thumbstick Left/Right (and inverted)
Left Thumbstick Up/Down (and inverted)
Right Thumbstick Left/Right (and inverted)
Right Thumbstick Up/Down (and inverted)
- Removed paddle sensitivity since it's no longer used. The paddle
limits are exactly the limits of the triggers/thumbsticks. The range
of motion on the sticks and triggers just doesn't allow for the
sensitivity that a real paddle provides. There is no good solution to
this, but I think paddles work better now than they did before.
Notes
=====
SuperCharger/StarPath
---------------------
I do not see any previous mention of what you should do to ensure that
your StarPath games work correctly. Some formats of these game images come
with 2-4 parts all in separate files. If your Starpath games come in multiple
files, you need to join them into one single file. You can do this at the command
prompt in the following manner:
copy /b mindmaster1.bin + mindmaster2.bin + mindmaster3.bin + mindmaster4.bin mindmaster_full.bin
Stella, Gnuboy, SMSPlus, FCEUltra, HUGO, NeoPop, DGen, Bochs, HUGO-CD,
FMSXBox, Bliss, WinSTon, Gens, Z26X, StepmaniaX, PCSXBox, XBoyAdvance,
DOSXBox, AtariXLBox, MirrorMagicX, KoboX, MaelstromX, MarblesX, Vice64X,
Vice20X, VicePETX, KegsX, XPired, AdamX, WonderSwanX, BeatsOfRageX,
PowermangaX, LynxBox, BlueMSXBox, GladiatorX, AmphetamineX, StarfighterX,
PachiX, BlobWarsX, OdysseyX, ArnoldX, X68000X, WinUAEX, MekaX,
MednafenX-NES, MednafenX-PCE, MednafenX-Lynx, AbuseX, PokemonMiniX,
Classic99X, SoftVMUX, VirtualBoyX, SuperVisionX, Chip8X, Atari7800X
what's next?
Enjoy!