xboxscene.org forums

Pages: 1 2 [3] 4 5

Author Topic: Mekax V1  (Read 857 times)

Peter2028

  • Archived User
  • Newbie
  • *
  • Posts: 49
Mekax V1
« Reply #30 on: March 08, 2006, 08:08:00 PM »

Meka is one of the BEST SMS/GG Emu's, n now we have it on xbox, life is sweet. THANX XPORT (IMG:style_emoticons/default/biggrin.gif)
Logged

Joshua Wood

  • Archived User
  • Sr. Member
  • *
  • Posts: 362
Mekax V1
« Reply #31 on: March 08, 2006, 08:30:00 PM »

QUOTE

Is any ppl who is actually playing some Master System games? I cant get to beat the fourth subboss(the fat guy) in Hokuto no Ken, it seemed like a bug in smsplus, but I cant get there in MekaX too; is there a catch to it?


http://db.gamefaqs.com/console/sms/file/black_belt.txt

Try that. Might be a bug also. Dunno.

This post has been edited by Joshua Wood: Mar 9 2006, 04:34 AM
Logged

Nemo1985X

  • Archived User
  • Full Member
  • *
  • Posts: 137
Mekax V1
« Reply #32 on: March 08, 2006, 08:02:00 PM »

QUOTE(Joshua Wood @ Mar 8 2006, 09:01 PM) View Post

http://db.gamefaqs.c.../black_belt.txt

Try that. Might be a bug also. Dunno.



for that you should focus on " duck and punch " tactic.. works like a charm.

Thank's again X-Port for the great port..
Logged

deathx88

  • Archived User
  • Hero Member
  • *
  • Posts: 973
Mekax V1
« Reply #33 on: March 08, 2006, 10:21:00 PM »

this sounds great

its about time xport ported his own version of sg-1000 and sc-3000
and not only that but its all combined into 1 emulator

it does sound like it could get confusing when putting 5 different systems into your favorites list though

like vamp said, it would be a good idea to have more than 1 favorites list for the other systems
this would also go good with other emulators that have multiple consoles, like adamx and atari xlbox

its just a suggestion though

other than that i can't wait to download it and try it out

oi oi oi  biggrin.gif
Logged

madmab

  • Archived User
  • Hero Member
  • *
  • Posts: 1049
Mekax V1
« Reply #34 on: March 09, 2006, 12:20:00 AM »

Nice....  (IMG:style_emoticons/default/pop.gif)   Now I can play all those neat SC3000 and SG1000 games I've been dying to for sometime now on my xbox.
Logged

Dai_UK

  • Archived User
  • Jr. Member
  • *
  • Posts: 84
Mekax V1
« Reply #35 on: March 08, 2006, 11:57:00 PM »

biggrin.gif

Xport thanks for all your work - 99.9% of stuff I play on xbox has been coded by you ! (I'm talking games - XBMC of course runs as my dash !)

Absolutely Awesome,

I've got every system I ever owned on my xbox thanks to you and the xsnes guys !!

 pop.gif
Logged

Bock

  • Archived User
  • Newbie
  • *
  • Posts: 1
Mekax V1
« Reply #36 on: March 09, 2006, 06:13:00 AM »

Hello,

I am the author of MEKA. Good job with the port (and I realize how MEKA sources can be messy).

I'd be interested in being able to AT LEAST obtains a binary or source code, but I can't find anything on that site neither from their forum thread. I found about this port from a post in MEKA forum on SMS Power, and apparently wasn't worth a notification from the porter (IMG:style_emoticons/default/smile.gif)

All features listed are not from MEKA, I suppose you have a generic backend to which you plugs emulators. I'd be curious to know what you scrapped from MEKA, if you kept GUI, database, savestates compatibility, debugger tools, and other things? Or if you just butchered out the emulation part with no considering of providing of a patch to keep XBOX port up to date. If you have a proper patch to submit, I can integrate it in official MEKA source tree so the port can be kept updated. I am also interested in a binary so I can try it on my own XBOX. The linked site 'http://xport.xbox-scene.com/' wasn't updated in a billion year.

Thank you,
Omar Cornut / Bock
http://www.smspower.org

This post has been edited by Bock: Mar 9 2006, 02:14 PM
Logged

Tulius

  • Archived User
  • Jr. Member
  • *
  • Posts: 67
Mekax V1
« Reply #37 on: March 09, 2006, 05:41:00 AM »

QUOTE
QUOTE(Joshua Wood @ Mar 8 2006, 09:01 PM)

http://db.gamefaqs.c.../black_belt.txt

Try that. Might be a bug also. Dunno.




for that you should focus on " duck and punch " tactic.. works like a charm.


Humm... no, in Black Belt is easy to defeat the fat guy, but the japanese version "Hokuto no Ken" it seems like the subboss activate a invincible cheat code... is impossible to defeat him ph34r.gif
Logged

XPort

  • Archived User
  • Hero Member
  • *
  • Posts: 941
Mekax V1
« Reply #38 on: March 09, 2006, 07:03:00 AM »

QUOTE(Bock @ Mar 9 2006, 07:44 AM) View Post

Hello,

I am the author of MEKA. Good job with the port (and I realize how MEKA sources can be messy).

I'd be interested in being able to AT LEAST obtains a binary or source code, but I can't find anything on that site neither from their forum thread. I found about this port from a post in MEKA forum on SMS Power, and apparently wasn't worth a notification from the porter smile.gif

All features listed are not from MEKA, I suppose you have a generic backend to which you plugs emulators. I'd be curious to know what you scrapped from MEKA, if you kept GUI, database, savestates compatibility, debugger tools, and other things? Or if you just butchered out the emulation part with no considering of providing of a patch to keep XBOX port up to date. If you have a proper patch to submit, I can integrate it in official MEKA source tree so the port can be kept updated. I am also interested in a binary so I can try it on my own XBOX. The linked site 'http://xport.xbox-scene.com/' wasn't updated in a billion year.

Thank you,
Omar Cornut / Bock
http://www.smspower.org


Naturally, no offense was intended (if any exists).  Please see private message wrt your concerns.

Thanks
Logged

browll

  • Archived User
  • Newbie
  • *
  • Posts: 48
Mekax V1
« Reply #39 on: March 09, 2006, 08:27:00 AM »

i to noticed the Hokuto no Ken sub boss bug. back in the day i had blackbelt cartridge for my master system mark 1. i used to love this game.  when i started using master system emulators i came across the jap version and was playing it for a while noticing little differences which was fun. but then i got to the part when you can't beat the fat guy lol.
very strange that one.
Logged

XPort

  • Archived User
  • Hero Member
  • *
  • Posts: 941
Mekax V1
« Reply #40 on: March 09, 2006, 09:31:00 AM »

QUOTE(browll @ Mar 9 2006, 09:58 AM) View Post

i to noticed the Hokuto no Ken sub boss bug. back in the day i had blackbelt cartridge for my master system mark 1. i used to love this game.  when i started using master system emulators i came across the jap version and was playing it for a while noticing little differences which was fun. but then i got to the part when you can't beat the fat guy lol.
very strange that one.


Here is a cheat code:

30001B93 0040

After playing around with it for a while, it seems like the "invincible" bug is somewhat random, but it also seems that it has a lot to do with punch attacks to his stomach.  At first, I just spammed away kicking his head for a long time - nothing.  Same thing with low kicking and high punching.  Nothing seemed to do anything.  Low punching, however, usually results in death.  In fact, some combination of punches to his head then stomach seems to yield the best results.  I defeated him once by punching him once to the head and then about 5-6 punches to the gut.  I've replicated that a few times, but there are also times when it still seems to get stuck in the "can't touch me" mode even with low punches.  Odd - it may have something to do with where your punch lands on the sprite.



Logged

quadriko

  • Archived User
  • Newbie
  • *
  • Posts: 24
Mekax V1
« Reply #41 on: March 09, 2006, 10:36:00 AM »

when i saw this i couldnt beleive it! i didnt know the source was released. xport you are the one!
Logged

Diontae18

  • Archived User
  • Sr. Member
  • *
  • Posts: 386
Mekax V1
« Reply #42 on: March 09, 2006, 10:08:00 AM »

As stated in my previous post, we can use our .cht files from smsplus; but would it also be possible to make it so that we'd be able to import our .sav files as well? Maybe use smsplus save system or something? I mean, I'd love to use this emulator over smsplus, but on some rpg's, I've invested a lot of time into them, and starting over would be a hassle.


 uhh.gif
Logged

Nemo1985X

  • Archived User
  • Full Member
  • *
  • Posts: 137
Mekax V1
« Reply #43 on: March 09, 2006, 01:27:00 PM »

QUOTE(Tulius @ Mar 9 2006, 06:48 AM) *

Humm... no, in Black Belt is easy to defeat the fat guy, but the japanese version "Hokuto no Ken" it seems like the subboss activate a invincible cheat code... is impossible to defeat him (IMG:style_emoticons/default/ph34r.gif)


Humm... yes,  In "Hokuto no Ken" on "the fat guy in stage one" you just duck and hit punch 5 or six times and then splat !!!
trust me . (IMG:style_emoticons/default/smile.gif)

The same thing happens in The PS2 version (I just tested it)

Again great work Xport. It is now possible to play Shadow Dancer and Panzer Dragoon Mini
and really like how you can play Safari Hunt with the controller, although it is a little akward , it's alot better
than not being able to play it at all.



This post has been edited by Nemo1985X: Mar 9 2006, 09:38 PM
Logged

Nemo1985X

  • Archived User
  • Full Member
  • *
  • Posts: 137
Mekax V1
« Reply #44 on: March 09, 2006, 02:06:00 PM »

If is possible to use another persons sav and state files for meka , I present stage1 of Hakuto no Ken (J)
if it works just make sure your rom names are the same.
get it here:      
http://www.megaupload.com/?d=0R7K2KGE
BTW it's a mini movie ..


This post has been edited by Nemo1985X: Mar 9 2006, 10:13 PM
Logged
Pages: 1 2 [3] 4 5