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Author Topic: Winuaex Current Discussion  (Read 1067 times)

Cyberkiller67

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Winuaex Current Discussion
« Reply #90 on: May 18, 2009, 06:22:00 PM »

Hi guys. I have a CD32 and some game CDs. My console doesn't work correctly so I installed a Xecuter 3 CE on my Xbox, a EvoX dash and WinUAEX v17. I made ISOs of the games CDs. It works fine with games that don't have audio tracks. I tried to use OSCAR & DIGGERS. If I select the ISO of the data track, it works fine, but no audio. As I saw in readme files, I must use cue file to use MP3 of the tracks. My problem is, when I do this way, I have the CD32 intro, and it stays there. Could someone tell me how exactly my cue file should be ? Actually it's like that:

FILE "Diggers_&_Oscar_(TRACK_01_of_23).iso" BINARY
TRACK 1 MODE1/2048
INDEX 1 00:00:00
FILE "Diggers_&_Oscar_(TRACK_02_of_23).mp3" BINARY
TRACK 2 AUDIO
PREGAP 00:02:00
INDEX 1 00:00:00
FILE "Diggers_&_Oscar_(TRACK_03_of_23).mp3" BINARY
TRACK 3 AUDIO
INDEX 1 00:01:07
FILE "Diggers_&_Oscar_(TRACK_04_of_23).mp3" BINARY
TRACK 4 AUDIO
INDEX 1 00:01:23
FILE "Diggers_&_Oscar_(TRACK_05_of_23).mp3" BINARY
TRACK 5 AUDIO
INDEX 1 00:01:11
FILE "Diggers_&_Oscar_(TRACK_06_of_23).mp3" BINARY
TRACK 6 AUDIO
INDEX 1 00:01:03
FILE "Diggers_&_Oscar_(TRACK_07_of_23).mp3" BINARY
TRACK 7 AUDIO
INDEX 1 00:01:28
FILE "Diggers_&_Oscar_(TRACK_08_of_23).mp3" BINARY
TRACK 8 AUDIO
INDEX 1 00:01:22
FILE "Diggers_&_Oscar_(TRACK_09_of_23).mp3" BINARY
TRACK 9 AUDIO
INDEX 1 00:01:23
FILE "Diggers_&_Oscar_(TRACK_10_of_23).mp3" BINARY
TRACK 10 AUDIO
INDEX 1 00:01:20
FILE "Diggers_&_Oscar_(TRACK_11_of_23).mp3" BINARY
TRACK 11 AUDIO
INDEX 1 00:01:21
FILE "Diggers_&_Oscar_(TRACK_12_of_23).mp3" BINARY
TRACK 12 AUDIO
INDEX 1 00:01:14
FILE "Diggers_&_Oscar_(TRACK_13_of_23).mp3" BINARY
TRACK 13 AUDIO
INDEX 1 00:01:17
FILE "Diggers_&_Oscar_(TRACK_14_of_23).mp3" BINARY
TRACK 14 AUDIO
INDEX 1 00:01:17
FILE "Diggers_&_Oscar_(TRACK_15_of_23).mp3" BINARY
TRACK 15 AUDIO
INDEX 1 00:01:17
FILE "Diggers_&_Oscar_(TRACK_16_of_23).mp3" BINARY
TRACK 16 AUDIO
INDEX 1 00:01:18
FILE "Diggers_&_Oscar_(TRACK_17_of_23).mp3" BINARY
TRACK 17 AUDIO
INDEX 1 00:01:17
FILE "Diggers_&_Oscar_(TRACK_18_of_23).mp3" BINARY
TRACK 18 AUDIO
INDEX 1 00:01:17
FILE "Diggers_&_Oscar_(TRACK_19_of_23).mp3" BINARY
TRACK 19 AUDIO
INDEX 1 00:02:18
FILE "Diggers_&__Oscar_(TRACK 20_of_23).mp3" BINARY
TRACK 20 AUDIO
INDEX 1 00:01:17
FILE "Diggers_&_Oscar_(TRACK 21_of_23).mp3" BINARY
TRACK 21 AUDIO
INDEX 1 00:01:17
FILE "Diggers_&_Oscar_(TRACK 22_of_23).mp3" BINARY
TRACK 22 AUDIO
INDEX 1 00:01:17
FILE "Diggers_&_Oscar_(TRACK 23_of_23).mp3" BINARY
TRACK 23 AUDIO
INDEX 1 00:01:17

The filenames are exact. I also tried to use MODE1/2352, MODE2/2048 and MODE2/2352 but that didn't change anything.

Thank you very much for your help.
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Cyberkiller67

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Winuaex Current Discussion
« Reply #91 on: May 20, 2009, 09:29:00 PM »

Problem found !

First I need to set track 1 to MODE1/2352, and the INDEX1 of each track to his absolute position on the original CD.

Now audio works fine.

Is there someone still working on WinUAEX ?
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madmab

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Winuaex Current Discussion
« Reply #92 on: May 21, 2009, 07:00:00 AM »

I have some plans for Winuaex.  But when it comes to CD games and cue files X-port is probably the person to ask for now.  biggrin.gif
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Cyberkiller67

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Winuaex Current Discussion
« Reply #93 on: May 21, 2009, 07:22:00 PM »

I think CD support is quite good now. I still have a little problem with Diggers/Oscar, the track starts too early, but it's a minor bug. There's also a bug with the background picture, perhaps the blitter.
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Bernd Schmidt

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Winuaex Current Discussion
« Reply #94 on: June 23, 2009, 09:16:00 AM »

Where can I download the source code for this?
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xyteam

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Winuaex Current Discussion
« Reply #95 on: June 23, 2009, 09:48:00 AM »

QUOTE(Bernd Schmidt @ Jun 23 2009, 04:16 PM) View Post

Where can I download the source code for this?

take a look here.
http://forums.xbox-s...howtopic=617799
sourcecode for all of xports emus are available in the links.
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Retroplay

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Winuaex Current Discussion
« Reply #96 on: June 23, 2009, 10:50:00 AM »

QUOTE(Bernd Schmidt @ Jun 23 2009, 05:16 PM) View Post
Where can I download the source code for this?
 


You wouldn't be the original author of UAE now would you ? smile.gif
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flavor

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Winuaex Current Discussion
« Reply #97 on: July 06, 2009, 12:00:00 PM »

I hope he is! This baby needs a bit more polish.
Bernd, AMIGA RULZ and PIISSCEE SUCKS! :>
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neil222

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Winuaex Current Discussion
« Reply #98 on: July 28, 2009, 02:59:00 AM »

QUOTE(Retroplay @ Jun 23 2009, 05:50 PM) View Post

You wouldn't be the original author of UAE now would you ? smile.gif


hhmmm...imagine that.
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Agerasia

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Winuaex Current Discussion
« Reply #99 on: September 30, 2009, 09:06:00 PM »

Is the pre configuration from Xport broken? Whenever I try to download any configuration file the Xbox freezes.
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madmab

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Winuaex Current Discussion
« Reply #100 on: September 30, 2009, 11:48:00 PM »

I'm not sure if it would do any good.  Rewind is about the closest your gonna get to END+PAUSE and the xbox is already pretty closed to maxed out speed wise.

Agerasia..  There is something wrong with the data on the download server that causes the configuration downloader to lock-up.  I never tried running in debug mode to see what is tripping it up but since I do not have access to that box it aint gonna do much good.

Besides... The configurations on there are nothing but a jumbled mess of misnamed files anyways.  I honestly would not trust them.  There are probably way to many that are set-up incorrectly by people who do not necessarily understand the Amiga all that well.
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Ringoko

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Winuaex Current Discussion
« Reply #101 on: October 09, 2009, 04:15:00 AM »

is there any way to use the left analog stick instead of the d-pad as a joystick?
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xyteam

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Winuaex Current Discussion
« Reply #102 on: October 09, 2009, 07:06:00 AM »

QUOTE(Ringoko @ Oct 9 2009, 11:15 AM) View Post

is there any way to use the left analog stick instead of the d-pad as a joystick?

yes just remap up,down,left and right to the right thumbstick in the configuration settings.
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madmab

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Winuaex Current Discussion
« Reply #103 on: October 09, 2009, 07:23:00 AM »

I usually map both, that way I can use whichever one is more comfortable at the time.  Just make sure you set the "mouse" for the right analog stick or you may get strange results.
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Ringoko

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Winuaex Current Discussion
« Reply #104 on: October 28, 2009, 07:56:00 PM »

when i make a save state and load into it, the disks seem to disappear from the drives. so instead of monkey1.adf monkey2.adf etc, its just

Change Disk in Drive 1 - □1
Change Disk in Drive 2 - □1
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