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Author Topic: Stepmaniax Current Discussion  (Read 1203 times)

Miy

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Stepmaniax Current Discussion
« Reply #15 on: September 06, 2004, 01:34:00 AM »

Screen resize in the Stepmania X

Is there somewhere an option/menu that would directly disable
the screen resizing? Reason is that my daughter, 5 years of old
always manages to change it to unusable and locking it would be
best solution.

Miy
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Jason750

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Stepmaniax Current Discussion
« Reply #16 on: September 06, 2004, 05:13:00 PM »

The biggest feature I'd like to see is loading songs and stepfiles from a samba share.  That's one of the nicest features in the other XPort emulators since the Xbox hard drive is so small.
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Miy

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Stepmaniax Current Discussion
« Reply #17 on: September 07, 2004, 03:16:00 AM »

Solution for 500-600 song limitation ?

I just came to idea that when I have so much songs that the size
of the StepmaniaX + all songs are going to stuck the XBox (due
the lack of memory I quess) - I will simply burn a bootable
StepmaniaX DVD
and erase those burned songs from the HD.
- Then put the new songs to HD and when they are going to reach
the limits then buurrrrrrrrn a new DVD again.

If and whenever needing those older songs, I boot the StepmaniaX
DVD 1 and if needed others ones, well you got the idea.

- Miy -
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Ichibo

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Stepmaniax Current Discussion
« Reply #18 on: September 07, 2004, 08:11:00 PM »

That sounds like an awful lot of work that's unneeded.  I just made 3 seperate folder for Stepmania, each with its own category of songs.  (Arcade, Originals, Video Game Songs, etc.)  Each folder has from 50-350 songs and I haven't had a problem yet.
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Miy

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Stepmaniax Current Discussion
« Reply #19 on: September 08, 2004, 01:54:00 AM »

QUOTE
Each folder has from 50-350 songs and I haven't had a problem yet.

Hhmmm... am I now in the wrong tracks but isnt Stepmania X (XBOX) version
loading all the songs to memory at once ? You can, ofcource make own folders in
the XBox version also BUT they all are loaded to memory at the same time.
If you know another solution for this, please tell

Now if you are talking about the PC version, that might act in a defferent way like
it does with the filenames. As mentioned earlier {[]} are not understood in XBox
but are fine for PC.
Also, as PC'd has usually more memory than 64 MB it can handle those additional songs.

I would like to know what Platform/hw you are using (PC/XBOX/MAC/other)

Miy
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inthresh

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Stepmaniax Current Discussion
« Reply #20 on: September 08, 2004, 12:05:00 PM »

i have over 700 songs in stepmaniax...i have them in their seperate folders like "originals..video games...anime" and it doesnt seem to have a limitation.
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jsrlepage

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Stepmaniax Current Discussion
« Reply #21 on: September 08, 2004, 01:29:00 PM »

http://forums.xbox-s...howtopic=271217

maybe xport can pitch in one or two things... :-)
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jsrlepage

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Stepmaniax Current Discussion
« Reply #22 on: September 08, 2004, 01:37:00 PM »

QUOTE (Miy @ Sep 7 2004, 11:19 AM)
Solution for 500-600 song limitation ?

I just came to idea that when I have so much songs that the size
of the StepmaniaX + all songs are going to stuck the XBox (due
the lack of memory I quess) - I will simply burn a bootable
StepmaniaX DVD
and erase those burned songs from the HD.
- Then put the new songs to HD and when they are going to reach
the limits then buurrrrrrrrn a new DVD again.

If and whenever needing those older songs, I boot the StepmaniaX
DVD 1 and if needed others ones, well you got the idea.

- Miy -

On the Hard Drive :

Limitation solved I think! I pitched in every single mix I had (MANY songs), and it still works! Song loading is zippy too!
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tvStatic

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Stepmaniax Current Discussion
« Reply #23 on: September 09, 2004, 06:31:00 AM »

I have a keymaps ini file that disables the buttons and also includes the pump keymaps (not sure if alpha 7 supports it, but 22 does). I have nowhere to host so anyone who wants it or has somewhere to host it just PM me. The new version allows remapping the controls using the xbox controller, but you still need a semi-functioning keymaps file to access the option at the moment.

The new version has a separate option for resizing the screen and the analog sticks will not resize the screen by default.
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XPort

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Stepmaniax Current Discussion
« Reply #24 on: September 09, 2004, 07:47:00 AM »

QUOTE (jsrlepage @ Sep 8 2004, 04:32 PM)
http://forums.xbox-s...howtopic=271217

maybe xport can pitch in one or two things... :-)

I think if you check the CVS logs you'll see that I've "pitched in" quite a bit already.  

It's nice that someone else has finally managed to compile the Stepmania project on XBox for themselves, and I can understand your perfervidness.  However, please remember to maintain some amount of deference to the actual Stepmania developers :

If more songs load now before crashing it is almost certainly because either A) there was a memory leak in the core code that was corrected by the Stepmania developers or cool.gif Each song requires a smaller memory footprint than previously due to changes in the core by the Stepmania developers.  Every song still has to be loaded from the cache during startup and some amount of information for each song needs to be stored in memory.  Therefore, there will still be a memory constraint issue.  More songs may be able to be loaded in this version, but there will still be a breaking point.  

If song loading is any "zippier" than before then that is also due to core changes by the Stepmania developers.  

If you were to do something like implement some form of virtual memory (the code I wrote for this is easily obtainable in the current MAMEoX sources) so that there would truly be no limitation to the amount of songs one can load at one time, then that would be a notable accomplishment.  

Similarly, if you were to get movie files working (AVI, etc) then that would actually impress me because it would show that you've done more than recompile the project and possibly tweak some things here/there to get it running on the XBox.
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jsrlepage

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Stepmaniax Current Discussion
« Reply #25 on: September 09, 2004, 11:45:00 AM »

Xport:

Thanks for the tips. And don't take our speech as "WE DID ALL OF IT", cause it's not what we want. Yes, we are VERY happy, but we don't want to take credit for anything we did not do. We only made small patches to the actual tree, and we succeeded in running step! Again, we don't want to take credit for anything we did not accomplish. We did not do anything THAT BIG.

So, to everyone : you may well thank us for having worked through the initial updating of the tree so that Step works on Xbox as of the recent versions. BUT, you may not give us cookies for anything else. Xport is the one to thank for initiating the idea and making the initial port. And the Stepmania developers are to be thanked for the other bugs.


Finally, I am not the one to thank. I am the one that THANKS. tvStatic is a skilled guy, because he actually updated features, where what I did was, up to now, only debugging jobs. I'm not skilled in C++, I do it for fun without any solid background. So if there's something new as in a cool feature, thank tvStatic, not me.
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XPort

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Stepmaniax Current Discussion
« Reply #26 on: September 09, 2004, 04:57:00 PM »

QUOTE (jsrlepage @ Sep 9 2004, 02:48 PM)
So, to everyone : you may well thank us for having worked through the initial updating of the tree so that Step works on Xbox as of the recent versions. BUT, you may not give us cookies for anything else. Xport is the one to thank for initiating the idea and making the initial port. And the Stepmania developers are to be thanked for the other bugs.

Just to make sure I'm not misunderstood - my previous post was not about me.  I don't claim much credit myself.  The Stepmania developers, in my book, should take full acclaim.

lp2000 - Well, it's not so much about the songs for me as it is the steps.  I used a program called Dancing Monkeys to automatically generate some stepfiles for some of my favorite tunes.  It actually works quite well.  Some specifics I like - Black Cat, Love Tropicana, Butterfly, Candy, Orion 78 (Civ mix), Asereje, Ari Ari, Be Lovin, La Copa De La Vida, Tsugaru, Afronova Primeval, Exotic Ethnic, I Like to Move It.  (Most of those are redone by Dancing Monkeys, though.  I find that I like a lot of tunes and feel that have great potential but then the stepmakers just make something silly.)  
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Rodent

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Stepmaniax Current Discussion
« Reply #27 on: September 10, 2004, 06:24:00 AM »

Xport

THANK YOU FOR YOUR GREAT EFFORTS!

If you already didnt know....

please take a look,
would be great if you guys could team up together!

http://www.ddrmaniax...?showtopic=4830

THANKSSSSALOT!

Alex
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XPort

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Stepmaniax Current Discussion
« Reply #28 on: September 10, 2004, 07:01:00 AM »

QUOTE (Rodent @ Sep 10 2004, 09:27 AM)
If you already didnt know....

please take a look,
would be great if you guys could team up together!

http://www.ddrmaniax...?showtopic=4830

Did you completely miss the last few posts?  

Anyway, as I stated on my webpage, I'm waiting for a milestone release of the Stepmania project before doing another port.  I've heard from one of the Stepmania developers who tells me that a release candidate will be appearing soon, so it looks like another "final" will be up in the near future as well.  When that happens, I'll work on porting it again.  

No, sorry, I have absolutely no interest in trying to coordinate work efforts with other people.  I also have no interest in porting more "alpha" releases since a RC/final version is not too far off in the distance.

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Miy

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Stepmaniax Current Discussion
« Reply #29 on: September 13, 2004, 01:54:00 AM »

HAVE NO EVOX, WANT TO PLAY STEPMANIA X ?

I dont know, seems to me that people here are having guite a
tight discussion and speaking/writing is done in a way that it
sticks always an other.

Well I let you consentrate to your big issues making big solutions
and try not to disturb you. For those who agree with me and possible
does not have Evox stuff on HD or other setups in the XBox I will tell
some things I found out from Stepmania X v5. Hope this helps you
to get this nice program to work.

Xbox seems not run Stepmania X v5 if yoy have more than 75
songs on the CD/DVD media in one set.
- I had 145 songs, in 6 groups. Program froze before all songs where
loaded.

- Finally I game to 82 songs in 3 groups. Now program started and all
songs were loaded but the aplication crashed so I am guessing 40 might
be fine. 30 songs did not had any problems and dealy was minimal in the
menus too.
If you clearly can see the delay in the menus while navigating, then
it is a sign of borderline and decreasing songs might be good.

Most possible this is Xbox issue, not Stepmania X issue Just a note
for those who disagree because on HDD this problem is not appearing.

Again, how to fix this ? Sound dummy but make on the DVD identical copies
of Stepmania with Startmenu, but adding only a limited amouns of tunes
under the songs directory.  wink.gif


Miy
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