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Author Topic: Xboxmediacenter - April 08th 2007 Svn Rev8443 Build  (Read 342 times)

DreCon

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Xboxmediacenter - April 08th 2007 Svn Rev8443 Build
« Reply #30 on: April 13, 2007, 02:52:00 PM »

Is the 8443 Build the most recent available? I can't seem to find any others :S, and I can't get the G drive to work correctly on T3CH or PIMPED build? See here: http://www.xboxmedia...1808#post131808
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Bomb Bloke

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Xboxmediacenter - April 08th 2007 Svn Rev8443 Build
« Reply #31 on: April 13, 2007, 08:06:00 PM »

QUOTE(DreCon @ Apr 14 2007, 07:59 AM) View Post
Is the 8443 Build the most recent available?

Check the bottom of T3CH's homepage for a list of older revisions. They get archived after a time, but it goes back as far as rev7428 at the moment.
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DreCon

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Xboxmediacenter - April 08th 2007 Svn Rev8443 Build
« Reply #32 on: April 13, 2007, 08:36:00 PM »

Ya I see that, but i just don't know which version doesn't have an issue with the G drive. Problem is i love the Vision and xTV skins, and don't want to lose functionality. So I don't want to go back too far. I'll probably just wait till the new build comes out.
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jmarshall

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Xboxmediacenter - April 08th 2007 Svn Rev8443 Build
« Reply #33 on: April 14, 2007, 04:45:00 AM »

sources.xml you shouldn't need to touch.  It shouldn't be in SVN at all really, as it'll work quite happily without it.

keymap.xml you should see what has changed.  WinMerge is a good program for this.

Cheers,
Jonathan
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badboy4life

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Xboxmediacenter - April 08th 2007 Svn Rev8443 Build
« Reply #34 on: April 14, 2007, 11:52:00 AM »

QUOTE(manp @ Apr 11 2007, 09:05 PM) View Post

am i the only one?  sad.gif


I seem to be having the same problem sad.gif I gets the Icon from your top gamesave and uses it for all of the other one? Anyone else getting this?
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DickieUK

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Xboxmediacenter - April 08th 2007 Svn Rev8443 Build
« Reply #35 on: April 14, 2007, 04:39:00 PM »

QUOTE(nuka1195 @ Apr 11 2007, 02:30 AM) View Post

can you see if kai works fine in Xbox-Classic skin?

https://svn.sourcefo...er/Xbox-Classic



Just an update, have tried xbmc with xTV skin and xlink kai worked fine, it connected straight away, and after a restart it auto connected after the splash screen.

after switching back to PMIII, it connected immediatley, until after a restart, then i'm required to disable and enable it again for it to connect.

Any help on this appreciated! PLEASE!
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manp

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Xboxmediacenter - April 08th 2007 Svn Rev8443 Build
« Reply #36 on: April 15, 2007, 07:45:00 AM »

QUOTE(badboy4life @ Apr 14 2007, 07:59 PM) View Post

I seem to be having the same problem sad.gif I gets the Icon from your top gamesave and uses it for all of the other one? Anyone else getting this?


in my case it takes the icon from Otogi, which is not the game on top, and it uses that icon for almost every savegame but not all.
some games at the bottom of the list display the correct icon.

i just want to reiterate that i'm sure i'm getting this problem since one of the latest buils. it used to work as supposed 3 or 4 builds ago (i always update to the latest T3CH build once it is available) and no new savegames were added in this time.

smile.gif
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Anastrophe

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Xboxmediacenter - April 08th 2007 Svn Rev8443 Build
« Reply #37 on: April 15, 2007, 08:22:00 AM »

This is a long shot, but the problems some users are having with the recent build(s) couldn't be down to having the debug flag set (or not set) in the compile could it?

I've one xbox that works fine and an old v1 xbox that just freezes with a black screen when I load XBMC (every other build has worked fine)
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freesafety13

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Xboxmediacenter - April 08th 2007 Svn Rev8443 Build
« Reply #38 on: April 15, 2007, 08:44:00 AM »

I've been having problems with some icons not working at all.  I will clear my userdata folder so I can implement some new icons and when I restart XBMC some of the icons wont generate.  This is especially true with some wide icons.  Its about 50/50 for them generating.  I just have to keep clearing the userdata folder until I get all of them to work.

As of the 3-23, 4-01, and 4-08 builds, I havent been able to get the memory unit to mount, I have to go back to the 3-12 build to get it to work properly.  The default.xbe for the 3-12 build is 7.4mb but the default.xbe for the 3 latest builds is 7.2mb so I assume the issue is in the default.xbe since I dont see any changes in the xml's that would affect the mounting of the memory unit.  Is there a specific xml that controls the detection of memory units or controllers, encase I'm looking in the wrong places.
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manp

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Xboxmediacenter - April 08th 2007 Svn Rev8443 Build
« Reply #39 on: April 15, 2007, 09:27:00 AM »

ok, so i did a little testing on my problem with savegame icons

click on images for full size

XBMC-SVN_2007-03-23_rev8306:
IPB Image IPB Image

XBMC-SVN_2007-04-01_rev8391, XBMC-SVN_2007-04-08_rev8443:
IPB Image IPB Image

both clean installations.

so the problem was actually introduced in the 04/01 release as i've previously stated.

once i get the USB HDD back i'll test if it works with an older build.

smile.gif
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Super-FX

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Xboxmediacenter - April 08th 2007 Svn Rev8443 Build
« Reply #40 on: April 15, 2007, 01:32:00 PM »

QUOTE(jmarshall @ Apr 14 2007, 11:52 AM) View Post

sources.xml you shouldn't need to touch.  It shouldn't be in SVN at all really, as it'll work quite happily without it.

keymap.xml you should see what has changed.  WinMerge is a good program for this.

Cheers,
Jonathan



Many thanks for your help. biggrin.gif
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Fred_PJ

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Xboxmediacenter - April 08th 2007 Svn Rev8443 Build
« Reply #41 on: April 15, 2007, 04:04:00 PM »

I also have the same problem with the savegame icons. And yes, I also began to have it with the April 1st release.
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