This is a complete snapshot of what is in SVN at the time the build was compiled, with just a few small additions:
+ Killarny & Nuka1195 & Pikes AppleMovieTrailers (AMT) 0.93.5 FIXED (scripts: Apple Movie Trailers)
+ BritneysPAIRS's ~110 choosen Milkdrop presets (visualisations: MD - BPs Selection)
* Since I haven't seen any newer version of AMT than 0.93.5, I applied the fix floating around so atleast it works now.
* I also tweaked the win32 'run_me_first.bat' so it runs and then unmounts the virtual drives when you exit.
* I'm also including the 'XBMC Win32 PC environment' .exe that is meant for skinners & python developers, read more about the concept
here. It was built using Microsoft DirectX Summer 2004 SDK.
* If you want to report bugs, please do it the PROPER way, see
http://www.xboxmediacenter.com/wiki/index....oper_Bug_Report2006-12-17 7377 fixed: the last few seconds of a song wouldnt play
2006-12-17 7376 fixed: Added workaround for last row of pixels being cut off of TTF fonts.
2006-12-16 7375 fixed: CApplication::PlayMedia would not play internet streams that weren't playlists. (broke playback of such after recent playlist changes)
2006-12-16 7374 reverted accidental commit
2006-12-16 7373 reverted accidentical commit
2006-12-16 7372 fixed: "go to parent folder" sometimes didnt work correctly.
2006-12-16 7370 added: music db function to get primary album artists only
2006-12-16 7369 Changed : Updated PM3 media Thumb panels to the new panel code
2006-12-15 7368 changed: force calls to mplayer to align the stack to 16 byte boundary on function call. added: helper defines to make aligned function calls using dllloader GCC compiled dlls assumes stack is aligned on function entry, it will only ensure that the alignment is kept when going deeper, but this will be wrong if the caller is non gcc based. This misalignment will result in worse performance for mmx based rutines that uses variables on stack, and segfaults for sse based ones (no segfaults in current mplayer/libavcodec as I know of). Thus this change may increase performance for codecs wich are heavly mmx optimized.
2006-12-15 7367 Fixed : PM3 Skin Artist name getting cut off in Music Library list mode view
2006-12-15 7366 fixed: web stream pointing to a playlist that points to a playlist (nasa), would fail to play fixed: strm files where not possible to queue into current playlist fixed: webserver would crash xbmc if asked to add a specific url to playlist added: parsing of file based .asx and .ram playlist (web based worked partially before)
2006-12-15 7365 changed: when cdg is playing and music visualisation is none, the cdg background will be visible
2006-12-14 7364 Fixed : PM3 Video settings and Visualisation settings lists didn't wrap top to bottom Changed : PM3 re-enabled smooth scrolling in the Media list views
2006-12-14 7363 updated: swedish language (thanks to blittan) added: slovak language (thanks to 2ge) updated: maltese language (thanks to michelbugeja)
2006-12-13 7362 added: missing file formats for cube codec.
2006-12-13 7361 fixed: buffered file should not be in project
2006-12-13 7360 fixed: file reader didn't reset error state
2006-12-13 7359 updated: cube codec to v0.22. see
http://www.hcs64.com/in_cube.html2006-12-13 7358 fixed: video library didn't update the number of objects label correct when switching watched mode.
2006-12-13 7357 fixed: video library didn't respect 'ignore the when sorting' setting.
2006-12-13 7356 fixed: scanning a rar or zip file on a password protected share would show the login details.
2006-12-13 7355 added: enabling stacking flattens CDx/ folders with one video file in it prior to stacking.
2006-12-13 7354 fixed: unnecessary inclusion of stdafx.h. broke compilation of e.g. the changelog tool, as it pulled in a lot of headers outside our libpath.
2006-12-13 7353 fixed: wraplist would crash on load.
2006-12-13 7352 fixed: Animations that have no time length could queue more than once
2006-12-12 7351 fixed: dvdplayer would most of the time not switch to the selected fullscreen resolution
2006-12-12 7350 fixed: Casting to CFileItem from CGUIListItem could crash (eg in Movie Information view) due to no type checking
2006-12-12 7349 removed: reference to the ScriptInfo header in MyGameSave window (wasn't needed)
2006-12-12 7348 Fixed : Hard coded title text in PM3 Game saves window
2006-12-12 7347 changed: the play part context menu item now uses the stacking dialog as it should.
2006-12-11 7346 changed: removed odd extra function SetGUIResolution and made sure SetVideoResolution handled everything it previously did
2006-12-11 7345 fixed: splash screen was dysfunctional.
2006-12-11 7344 fixed: (hopefully) [ 1612898 ] Bug in IP Settings
2006-12-11 7343 fixed: my last cue sheet change introduced some bugs.
2006-12-11 7342 changed: removed download gamesave feature, as the website went down.
2006-12-11 7341 fixed: Movement of backward compatible thumbpanels towards <pagecontrol>
* APPLICATION INSTALL
- Fresh Install: Transfer _whole_ XBMC folder to your APPS folder (or where you want it).
- Upgrade: Backup the XBMC\UserData folder. Transfer whole XBMC folder to Xbox. Overwrite UserData folder with your backed up copy.
* DASHBOARD INSTALL (SOFTMODS)
ARE NOT COVERED IN THIS README, SEE
http://forums.xbox-scene.com/index.php?showtopic=406656* DASHBOARD INSTALL
- Option 1. Team XBMC's shortcut tool.
It's included in the _tools folder as <<SHORTCUT by TEAM XBMC.xbe>> + <<SHORTCUT by TEAM XBMC.cfg>>.
Instructions here:
http://www.xboxmediacenter.com/wiki/index....=As_a_Dashboard (Option 1).
Rename the <<SHORTCUT by TEAM XBMC.xbe>>+.cfg & also EDIT the .cfg so it matches your config.
See APPLICATION INSTALL above.
- Option 2. Thanks to an app called 'Team UIX's Xbe Shortcut Maker v1.0' by JbOnE, it's now easy...
Transfer contents of XBMC folder (this is VERY important since the tool is hardcoded) TO "E:\APPS\XBMC\". Rename <<SHORTCUT by TEAM UIX.xbe>> to something your bios can boot (see
http://www.xboxmediacenter.com/wiki/index....=As_a_Dashboard or read your BIOS README) and transfer to location your mod solution boots. No need to fiddle with HOME tag anymore, and future upgrades you need not to worry about this file (unless you move XBMC).
* WIN32 PC ENVIRONMENT INSTRUCTIONS (WIN32 FOLDER)
Good to know, this requires DirectX9 Runtimes to be installed. Also this doesn't work with all graphics cards.
You need to:
- Copy XBMC_PC.exe & 'run_me_first.bat' from win32 to XBMC folder
- Run 'run_me_first.bat'
- Run XBMC_PC.exe
* UPGRADE TIPS
If you're updating from a VERY old/bad build you may get issues. Follow these simple rules:
- Replace (FTP OVERWRITE) all files in your XBMC folder with fresh ones from your new build
- Delete old settings (from UserData/guisettings.xml)
- In some rare cases some of the database files in UserData/Database/*.db may need manual deletion (usually if they are very old). Note: This loses all per file settings you made with the old build!
XBMC's online manual can be found at
http://wiki.xboxmediacenter.com/ .
Any questions or support issues, are best asked in the XBMC support forums, which are located at
http://forum.xboxmediacenter.com , or in the official IRC support channel, #XBMC on Freenode IRC network (irc.freenode.net). (NOTE folks in #XBMC can't help with info where to find builds)
If you want other skins (make sure they are up-to-date and compatible before installing them), see
-
http://www.allxboxskins.com/skins/index.ph...=XBMC&cat=0 or
-
http://www.xbox-skins.net/forums/index.php?dlcategory=7If you want other scripts (extra 3rd party components), see
-
http://www.xbmcscripts.com or use the included script installer!
If you want trainers, grab them at
-
http://www.xboxtrainers.net (no registration required)
The xbe has been retail patched and was built using v5849 of the XDK.
If you want to remove the startup logo, remove splash.png from the \media folder.
If you want to remove the startup sound, remove start.wav from the \skin\Project Mayhem III\sounds\ folder.
XBMC Changelog is included, see Changelog.txt
Skin Changelog is included, see Changelog_PM.txt