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Author Topic: Gamecube Streaming App  (Read 62 times)

dr.no

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Gamecube Streaming App
« on: November 02, 2003, 12:32:00 AM »

So... as it is possible to stream games to Gamecube, wouldn't it simply rock to have an Xbox do that? I don't know a lot about how that streaming works exactly, but as the Xbox has got a LAN-connection and can be connected to a Gamecube it should be possible IMHO.

So all we need is a streaming app for Gamecube-games that runs on xbox and we could use both consoles in some kind of symbiosis. - Xbox streams Zelda and GCN plays the games.

Hmm, that would be kind of revolutionary. And useful. But I don't know if it is as simple as I imagine it. Does someone have experience with streaming to GCN?
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hotshotz79

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Gamecube Streaming App
« Reply #1 on: November 02, 2003, 02:06:00 AM »

biggrin.gif
close aint we?  laugh.gif

*thinking of the possibilities, drooooling*
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Arius

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Gamecube Streaming App
« Reply #2 on: November 02, 2003, 02:10:00 AM »

you couldnt emulate the cube on a xbx, its not just spec its the specific instructions.


as to the first post, I think what the bloke meant was to have animal crossing on the xbox to stream the games from the xbox rather than the PC.


To be honest I cant see the point other than a novelty thing.
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Large Dopant white

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Gamecube Streaming App
« Reply #3 on: November 02, 2003, 02:09:00 AM »

QUOTE (Arius @ Nov 2 2003, 12:10 PM)
you couldnt emulate the cube on a xbx, its not just spec its the specific instructions.


as to the first post, I think what the bloke meant was to have animal crossing on the xbox to stream the games from the xbox rather than the PC.


To be honest I cant see the point other than a novelty thing.

Considering the fact that you could do the same with a laptop, no coding required, and said laptop is probably lighter than an XBox, I agree with you. It'd still be cool to see, tho.
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cainedna

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Gamecube Streaming App
« Reply #4 on: November 02, 2003, 09:57:00 AM »

I'm no coder, but it's almost certainly possible. The main hurdle I'd see is that the XBox wouldn't be able to do anything else while it was streaming, if Animal Crossing was ported to the XBox. Maybe like, a quick MP3 player could also be shoved in.
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* illusion *

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Gamecube Streaming App
« Reply #5 on: November 18, 2003, 01:34:00 PM »

This guide was taken directly from http://maxconsole.com/?mode=comments&newsi...id=1033&start=7
I can't seem to get mine to work, maybe you'll have better luck.
In any case I've included some of the files needed to try out some gcube hacking:
EUR-ACL1.ZIP (includes executable and .dol file)
czn-ps11.zip (includes psul 1.1 exe file)
gbQ_dol_ntsc1.rar (a gameboy emulator for gamecube, includes .dol file)
dolsplit.rar (supposedly can write gc images, untested)
Yeah this is a pretty basic pack, but this stuff is brand new.  Please add/detract
from this guide, as I would like some more direction myself.
Anyways, the guide below:
---------------------------------------------
How to load Gamecube games over a LAN

Written by B0B - some text taken from the PSUL documentation


Files needed:
=============

.. PSUL 1.1 - Gamecube Code Uploader © Titanik/CZN
.. EUR-ACL1.EXE - Eurasia PC Animal Crossing Loader 1.1
.. EUR-ACL1.DOL - Eurasia GC Animal Crossing Loader 1.1
.. EUR-ACGC.GCM - Animal Crossing image


Extra Hardware/software needed:
===============================

.. Phantasy Star Online 1&2 'PSO' (USA,JAP,EURO)
.. Nintendo Broadband Adapter,
.. PC to GameCube cable (UTP CAT5),
.. PC Ethernet card


Initial Setup:
==============

In Windows, Go to Control Panel/Network/LAN Connection/TCPIP properties
and change the PC IP address to 192.168.1.100, subnet should be 255.255.255.0

In Phantasy Star Online..

1) In Main Menu, go to Options -> Network Option -> Provider Option
2) Go to Network Setup in the Network Setup Menu ;)
3) In Select network Information settings, hit Edit
4) In Edit ISP name, you don't need to change anything
5) In Ethernet settings, choose
- Manually set an IP address
- Do not automatically disconnect
6) In IP address manual-settings put
- IP address: 192.168.1.32
- Subnet mask: 255.255.255.0
- Default router: 192.168.1.100
- Primary DNS: 192.168.1.100
- Secondary DNS: leave it blank
- DHCP Hostname : Not set
7) In Browser settings, you don't need to change anything
8) Hit save to save all the net info, and you can go back to main menu.

First connection
----------------
The purpose of the first connection is to let PSO save the user info into
the memcard so you don't have to enter them every time... If you already
played PSO online, you don't need to do that.


In Windows, open up Command Prompt/DOS

- run psul -s
- In Main Menu, choose Online game, and create a new character
- Enter any Serial Number, Access Key and Password (you won't have to
remember them), and skip the useless menus
- Save the Password to the memory card when prompted
- The GC should connect to the PC and you should get this message on PC :
Saving user info on memory card...
Done... Now everything should be set up!!

To upload a Gamecube game:
==========================

In windows, Create a desktop icon for PSUL.EXE, and EUR-GCAL.EXE, then you can drag the loader file and the game files over the desktop icons to upload them to the Gamecube.
If you dont do that, then you have to go into Command Line DOS to use them.


- Drag the gamecube game image onto the EUR-GCL1.EXE icon, to initiate sending.
(or From DOS Run: EUR-GCAL.EXE EUR-ACGC.GCM)

- Start psul with the file EUR-ACL1.DOL (by dragging EUR-ACL1.DOL onto the PSUL icon)
- Turn on Gamecube and load Phantasy Star Online,
- Go into Online gaming, and choose the character you made. PSO will
then connect to the PC and loader will be uploaded and run.

- The Eurasia intro will boot on GC, you can change boot method
from A/B using D-pad. Press START to boot.

If everything is working correctly the DOS screen will begin
to fill with dots. The TV screen should go from loading, black,
Red Nintendo Logo, black screen, sound, title screen, music.

On some sytems the entire game will load in 1 minute, on other
systems this process may take several minutes! Please be patient,
As long as dots are filling the DOS screen then Animal Crossing
is loading.

If you are having problems with hanging, or the console is filling
up with X's and transfer rate is very slow, try using the delay
switch to slow down transfer rate from PC.

Delay usage from command line: eur-acl1.exe eur-acgc.gcm -d10 -f16
Delays for 10ms every 16 packets.

If no -f switch is given the frequency of delay will default to
every one packet which is far slower and perhaps no more reliable
that a given frequency value. Experiment to find the optimum
settings for your system if you are having long loading times
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ScHlAuChi

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Gamecube Streaming App
« Reply #6 on: November 18, 2003, 01:41:00 PM »

Theres a Linux-Port of PSUL, so this could work via Xbox Linux.
http://www.dextrose.com/home.php?s=4&m=13&ng=&p=#n_931

Or maybe it works via DosBox ;)
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