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Author Topic: Sha-1 Broken!?  (Read 400 times)

cmiz

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Sha-1 Broken!?
« Reply #15 on: February 16, 2005, 11:29:00 AM »

you'd need a dvd signed XBE that would collide with a bios loader's XBE. that might be hard to find.....

would be pretty useful to be able to load a hacked bios from a burned DVD though! you could have it load a dash off of the same dvd and then you could install a more permanent hack. otherwise you'd need to find a way to set the ROE flag to off....and i don't think that's gonna happen anytime soon (a DVD based XBE with ROE flag off that could be used to conceal a bios loader....MS may have made some mistakes in their day, but that's one i doubt they'll make!)

in order to backup games for use in an unmodded xbox, am i wrong in assuming you'd need to use an XBE that was signed to boot from any media? the xbox games are, as of now, set to boot from game discs which can't easily be duplicated...
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blah101

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Sha-1 Broken!?
« Reply #16 on: February 16, 2005, 12:27:00 PM »

it sounds like M$ will be peeved..but thats our jobs.. what sucks is by the time that this will become useful to us we will be aproaching xbox 2(or whatever the hell its called today) even tho i know that the homebrew development for the xbox will still be active for a while most of the homebrew developers will be on their way to newer projects dealing with x2
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RiceCake

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Sha-1 Broken!?
« Reply #17 on: February 16, 2005, 12:36:00 PM »

Hm, Xbox uses SHA-1? I thought it was SHA256...I can't remember where I heard that...interesting nontheless...

Anyhow, if any CPU is needed lemme know. I ran the OPX client for months before the project crumbled, and that had an estimated 1:100000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 odds of finding the key...or about 2 billion years, lol...
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xenonmodz

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Sha-1 Broken!?
« Reply #18 on: February 16, 2005, 12:39:00 PM »

beerchug.gif
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Dangerously_Cheesy

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Sha-1 Broken!?
« Reply #19 on: February 16, 2005, 01:09:00 PM »

Good news on the whole: Yes.
Whether this will bare any fruit for us (sign our own XBEs one day) is HIGHLY unlikely.
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jesterrace777

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Sha-1 Broken!?
« Reply #20 on: February 16, 2005, 01:16:00 PM »

QUOTE(cmiz @ Feb 16 2005, 08:17 AM)
yeah...it would be quite a hassle having to sign every single XBE you wanted to use....and would an unhacked xbox be able to play burned games? i don't think so as they're burned and not pressed....but whatever.
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Pillzburydoofus

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Sha-1 Broken!?
« Reply #21 on: February 16, 2005, 01:20:00 PM »

A few corrections:  The XBE Header is signed with RSA, the xbe data is signed with SHA-1.  SHA-1 has supposedly been cracked.

The problem is, the media flags (what the xbe can be booted from, i.e. HDD, CD, CD-R, CD-RW, DVD, DVD-r, DVD-RW, Gamedisc) is all held in the header, which has not been hacked and therefore CANNOT be changed.

What would be needed is an xbe that can boot from HDD natively (one of the xbox dash xbe's or possibly the Halo 2 update xbe as it's held on the HDD) and/or one that could boot from CD-RW (Which we will probably never find)  This basically makes the ability to run game backups without modification impossible!  However, using current methods, we could get a bios loader / kernel patcher installed as xboxdash.xbe and totally lose the font hacks.  This would do you no good for Live games, as the kernel would be changed once a bios is loaded, and would result in a ban.  

I would now like to say that this is a BAD thing.  Our lovely xbox-scene website is paid for by advertising from different modchips and resellers.  If anyone could mod their xbox without a modchip and have considerably no dangers or repurcussions, then no one would buy modchips, therefore cutting the funding for X-S, along with all of the sites that X-S has so graciously given a home!

I would now like to say that this is a GOOD thing.  but not in the way everyone has been looking at it.  Using kernel patcher and the EEE, one could still use Live with almost no signature!  The only file that would be changed is settings_adoc.xip in the xboxdashdata.xxxxxxxxxxxx folder!  If you prefer a bios loader, you'd have to modify it to load the bios out of a gamesave folder.  This would be significantly better than the current method of having xboxdash.xbe and the fonts all changed.  But it would be only a matter of time before MS started doing a hash check on that file or something of that nature.  No matter what, the best way to use Live is with a modchip and absolutely NO files on C or E.

Again, this is BAD for xbox-scene, but good for the general exploitability and knowledge of the xbox.

EDIT:  I repeat.  THIS WILL NOT HELP YOU PLAY BACKUPS OR HACKED GAMES ON LIVE!  In fact, some games can already be played hacked on xbox live!  Halo 2 for example, or counterstrike.  It's all a matter of thinking outside the box.  (Or in this case, inside the x-box)  However, the consequences are losing your xbox-live account WITHOUT a refund.
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cmiz

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Sha-1 Broken!?
« Reply #22 on: February 16, 2005, 01:36:00 PM »

QUOTE(jesterrace777 @ Feb 16 2005, 08:22 PM)
Wrong.  Pressed vs. burned doesn't make much difference provided you use quality media.  An unmodded XBOX can read DVD-R movie DVDs and a modified XBOX can read recordable DVD games.  It comes down to the individual DVD-ROM drive.  Not the modding process.  I realize that there may be alot more to actually getting all of this stuff up and running but strictly speaking in terms of pressed DVD-ROM discs and quality DVD-R (or +R) media, it is a non-issue.
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DaddyJ

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Sha-1 Broken!?
« Reply #23 on: February 16, 2005, 01:57:00 PM »

QUOTE(Crackmonger)
If this is at all possible, I assume it would be impossible for live to detect it too unless they start scanning the loaded bios.

Pretty sure they do this already.
 laugh.gif
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cmiz

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Sha-1 Broken!?
« Reply #24 on: February 16, 2005, 01:59:00 PM »

well it's not quite as easy as just "signing" an xbe file...we still don't have the capacity to do that. a signed xbe file that a biosloader could be "concealed in" (don't really know how else to describe it) would need to be found.

as far as swapping discs. this would be a little more complicated because most of the signed xbe's we could possibly use (well...i know of one we could use so far....and it wouldn't work) are set to reset on eject. in order for this idea to work, we'd need a compatible xbe file that is set to boot from any media (or at least cd-rw or dvd) and also have the reset on eject flag set to off.
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Lamer123

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Sha-1 Broken!?
« Reply #25 on: February 16, 2005, 02:12:00 PM »

QUOTE
I would now like to say that this is a BAD thing.  Our lovely xbox-scene website is paid for by advertising from different modchips and resellers.  If anyone could mod their xbox without a modchip and have considerably no dangers or repurcussions, then no one would buy modchips, therefore cutting the funding for X-S, along with all of the sites that X-S has so graciously given a home!

Dude that is just ignorant . People would still need mods to do almost anything with a hard drive . So who cares about people backing up games do you really think they were going to buy a mod anyway . I mean look at the ps2 mod scene before hd loader , no one really likes to burn games or apps , but having your xbox with a 250gb in it brings out the sexienss . I mean you could say the same thing about soft mods killing mod chip sales .
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Pillzburydoofus

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Sha-1 Broken!?
« Reply #26 on: February 16, 2005, 02:22:00 PM »

Softmods do kill modchip sales.  Besides, I've upgraded many harddrives before installing a modchip.  XBOXHDM makes it quite easy.
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cmiz

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Sha-1 Broken!?
« Reply #27 on: February 16, 2005, 02:23:00 PM »

QUOTE(Lamer123 @ Feb 16 2005, 09:18 PM)
People would still need mods to do almost anything with a hard drive .
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desertboy

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Sha-1 Broken!?
« Reply #28 on: February 16, 2005, 02:27:00 PM »

QUOTE(mattme121 @ Feb 16 2005, 08:32 PM)
i take it this means that if we can run pirated software on unmodded xboxs, we can go on xbox live with pirated games because we have no modded hardware?thats really bad  cos loads of people with hacks will appear on xbox live and it will just become rubbish. mods should stick to xbconnect or kai and stay off live. the idea behind the security exploit is good but it might ruin xbox live.
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cmiz

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Sha-1 Broken!?
« Reply #29 on: February 16, 2005, 04:01:00 PM »

QUOTE(knatsch @ Feb 16 2005, 11:02 PM)
Am I understanding this right? So the only protection preventing me from booting a copied game on an unmodded box is the media flag?
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