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Topic: Quake 2x (Read 159 times)
Blick Domain
Archived User
Newbie
Posts: 29
Quake 2x
«
Reply #15 on:
August 26, 2003, 06:52:00 PM »
Using the retail box xbe, not the debug each time.
Don't get it
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Bender_Unit_1
Archived User
Sr. Member
Posts: 263
Quake 2x
«
Reply #16 on:
August 26, 2003, 08:55:00 PM »
I never bothered upgrading to 3.20, but remember the PC and XBOX versions must be the same if you with to play over the network.
-Bender
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Blick Domain
Archived User
Newbie
Posts: 29
Quake 2x
«
Reply #17 on:
August 26, 2003, 09:06:00 PM »
Good point!
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Slipknot6d9
Archived User
Jr. Member
Posts: 51
Quake 2x
«
Reply #18 on:
September 08, 2003, 08:09:00 PM »
just to clarify some things up:
default_devkit.xbe = Xbox Development Kit (if u don't know wut it is then you DON'T have it!)
default_retail(or somethin).xbe = Standard Xbox console, MOST everyone has this unless u are a developer.
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Black0ut
Archived User
Newbie
Posts: 7
Quake 2x
«
Reply #19 on:
November 02, 2003, 10:33:00 AM »
I've got a problem with my video too. Everytime I start it up my tv acts like there is no video output from the XBox. I don't have an HD TV or nuthin. I originally installed the game on my PC and copied over the files from the Quake2x .Zip file then I ftped it to my xbox but no go. Anyone been able to fix this or see this before?
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