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Author Topic: Half-life  (Read 117 times)

ZASADAR

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Half-life
« Reply #15 on: July 25, 2003, 04:15:00 AM »

well i hope halflife 2 xbox will support mods if not then hopefuly when it comes out halflife will be open source strange i seen some engine replacements for halflife

hehe i am working on a track ball mod for the xbox controller im going to make the ball replace the right trigger
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da_frog

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Half-life
« Reply #16 on: July 25, 2003, 08:15:00 AM »

@ Neil Im a half-life modder myself i know a bit about half life mods. what they could do is make it so pc half-life 2 mods work on the xbox and getting the mod to the box would be easy ad keyboard support and type in a mods location on the internet e.g www.half-life2mods.com/cs.zip and in that zip would be JUST the mod it would have to be formatted to work for instince in the zip there is folder called cs in that folder you have models ,sounds ,client ,dlls ,shell ,gfx etc...






bTw im in the frog mod im the coder and modeler
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unsc1

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Half-life
« Reply #17 on: July 26, 2003, 01:22:00 PM »

zasadar half-life 2 you will be able to mod but then you send your mod into valve or whatever company and they make it available for download on xbl
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ZASADAR

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Half-life
« Reply #18 on: August 01, 2003, 02:09:00 AM »

i dont see any company doing that i dont think xbox will even be able to join pc games
and if thats true i dont give a shiznat for counter strike on xbox
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da_frog

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Half-life
« Reply #19 on: August 02, 2003, 09:36:00 PM »

rotfl.gif
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spyd4r

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Half-life
« Reply #20 on: August 03, 2003, 06:10:00 AM »

i don't care how good a game looks on the xbox, using a controller in s FPS sucks in my opinion...  i want to be able to use a mouse and keyboard with the xbox.....


or else i'll just play FPS's on the PC =)
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