It would be a coding nightmare. All the good applications for doing so are for Windows. Also, despite the few of you who make a lot of noise about this, there is really little demand for it. Re-encoding uses little RAM? I have one going right now... it is using 60 MB of RAM. Just for that program... not to mention the operating system overhead. It is also using as much processor as I can throw at it. Also, your Xbox is locked while the rip is going. If you do it on your computer, not only can you use your Xbox, but you can use your computer as well! This post is proof of that

. And the fact that so many people think that this is possible only proves that none of you have ever really done it on a computer before. It isn't quite as simple as "click rip, click encode." There are many settings to change for each rip, and if you want to do it right, several test passes to check the results. Changing all these settings and monitoring the changes would be a nightmare on the Xbox with a controller. Of course, all these things mean nothing, because the only answer that really matters, is that it would be a programming nightmare, and no one will want to do it. Any computer with 256MB of RAM and a decent processor speed makes a fine video encoder. Xboxes are for games and media. They make crappy Linux computers and would make for a crappy video encoder.
PS: PsychoZX, I have had my Xbox pretty much on 24/7 since I bought the thing on November 1st, 2001 with no ill effects (I just switch video imputs or turn the TV off if I'm not playing). I wouldn't worry about it.
