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Author Topic: Mxm Arrives!  (Read 50 times)

TedAppleberry

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Mxm Arrives!
« on: March 23, 2003, 04:46:00 PM »

Can you tell me exactly what I need? There seems to be a lot of stuff in the binaries newsgroups associated with MXM. You mentioned 3 packages? What's the latest build of MXM?
Thanks! beerchug.gif
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LepPpeR

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Mxm Arrives!
« Reply #1 on: March 23, 2003, 05:21:00 PM »

Indeed it is a great application and I give congrats to BJ on his amazing work.  I have been slowly working on implementing it into Craxtion.  Keep waiting for it thought cause I am moving slow (DAMN SCHOOL)
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TedAppleberry

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Mxm Arrives!
« Reply #2 on: March 23, 2003, 05:31:00 PM »

OK, I am downloading all the stuff you recommended. I remember I played with this on the first release and failed miserably trying to create the xml stuff.. Is there a sample file included with any of the packages I should work off of so I don't have to start from scratch? Any other hints or suggestions?
Thanks..
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BenJeremy

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« Reply #3 on: March 23, 2003, 06:06:00 PM »

Well, I'm continuing work on it, though I've had some difficulties with my main machine, so I'm currently working on another machine after screwing with my Pc all weekend (yesterday to install a 180GB drive, all day TODAY trying to get Win2k booting after chkdsk waxed my software registry).

Luckily, I had tools installed here as well, so I'm pushing ahead.

Current work involves extending the menu entry capability for HD users (submenus, menu files), which is part of my revamping of the initialization. Once I finish the sidetrack, I can return to getting current skins working with the "new" skin technology.

After that's done, I plan on testing MXM as "default dashboard" from C: and E: partitions (using different BIOSe), then tidying up a few more gadgets, revamping the DefaultSkin for the new technology, and releasing 0.9i

Hopefully, that won't take TOO long. It seems to go in fits and starts.... I had hoped to have a bulk done by the end of the weekend, until this mess with my PC occured.

At any rate, there will be good stuff a-plenty in the next release!

For skins: Custom fonts, text, fixed menu block (as well as an "old school" MenuX style menu block) and images with more options for video playback.

Oh... and the file loading time for screenshots should be a thing of the past, though I'll need to do more testing. smile.gif There are a LOT of things under the surface that have been changed.

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TedAppleberry

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Mxm Arrives!
« Reply #4 on: March 23, 2003, 06:12:00 PM »

QUOTE (sticky @ Mar 24 2003, 01:55 AM)
There is an XML sample code included in the readme or nfo file of the "Generator" pack which was of the most use to me.  I simply cut/pasted that in to the mxm.xml and edited the entries to reflect my game list.  In all honesty, it's a bit tedious going if you have a large collection of games - but not difficult in the least and well, well worth it.

Sticky

COol, just so we are on the same page. There are two xml files in the generator theme pack. mxm_skin.xml in the base folder and the same file in a Custom Help Folder.. Did you woerk off the custom help edition? It looks more complete.. I don't mind tedious, I just want to make sure I start with the right stuff..
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TedAppleberry

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« Reply #5 on: March 23, 2003, 09:11:00 PM »

This is awesome, especially with the Generator Skin theme.. I have been launching all my games with xboxplorer, talk about night and day! Now of course I want to add a video clip for every game on my system. Looks like IGN has everything in .mov format. What's a good tool to convert to .wmv?
Thanks! Great Stuff!
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LepPpeR

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Mxm Arrives!
« Reply #6 on: March 23, 2003, 09:40:00 PM »

use tmpgenc to conver .mov to .mpg then WMV encoder which is freeware from MS.

Goto:  www.dvdrhelp.com for info on all conversions.
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Matzy

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Mxm Arrives!
« Reply #7 on: March 24, 2003, 01:29:00 AM »

I have done a few wmv game movies for my MXM install which were basically captured through an ATI TV card and then converted using the WM7Encoder pack. One question though, which version of wmv are supported, and are there any limitations in movie size, format etc etc.... Seems there is very little about regarding movie file formats....
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BenJeremy

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« Reply #8 on: March 24, 2003, 03:03:00 AM »

QUOTE (Matzy @ Mar 24 2003, 05:29 AM)
I have done a few wmv game movies for my MXM install which were basically captured through an ATI TV card and then converted using the WM7Encoder pack. One question though, which version of wmv are supported, and are there any limitations in movie size, format etc etc.... Seems there is very little about regarding movie file formats....

Xbox supports WM8 encoding.

My advice is to keep it relatively small and short, though... I did a conversion of the "Ring" video clip at full DVD resolution and found the decoder hit and miss, but I didn't do a lot of testing. It seemed like the audio buffer couldn't keep up with the video, for whatever reason, and randomly (never hit at the same spot consistently), it would run out of buffer, even when I gave it 2MB worth. Reducing the size of the video seemed to clear it up just fine (1/4 DVD).
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TedAppleberry

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Mxm Arrives!
« Reply #9 on: March 24, 2003, 06:36:00 AM »

QUOTE (LepPpeR @ Mar 24 2003, 05:40 AM)
use tmpgenc to conver .mov to .mpg then WMV encoder which is freeware from MS.

Goto:  www.dvdrhelp.com for info on all conversions.

I downloaded tpmgenc and it says .mov is not supported, is this with the freeware version only?
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BenJeremy

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« Reply #10 on: March 24, 2003, 06:58:00 AM »

QUOTE (TedAppleberry @ Mar 24 2003, 10:36 AM)
QUOTE (LepPpeR @ Mar 24 2003, 05:40 AM)
use tmpgenc to conver .mov to .mpg then WMV encoder which is freeware from MS.

Goto:  www.dvdrhelp.com for info on all conversions.

I downloaded tpmgenc and it says .mov is not supported, is this with the freeware version only?

Check for add-ons or alternate versions of the program.

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LepPpeR

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« Reply #11 on: March 24, 2003, 12:07:00 PM »

QUOTE (TedAppleberry @ Mar 24 2003, 09:36 AM)
QUOTE (LepPpeR @ Mar 24 2003, 05:40 AM)
use tmpgenc to conver .mov to .mpg then WMV encoder which is freeware from MS.

Goto:  www.dvdrhelp.com for info on all conversions.

I downloaded tpmgenc and it says .mov is not supported, is this with the freeware version only?

goto dvdrhelp.com again and download the .mov add-on.  This should solve that problem.  Look under converstions (.mov stuff)
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TedAppleberry

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« Reply #12 on: March 24, 2003, 12:27:00 PM »

QUOTE (LepPpeR @ Mar 24 2003, 05:40 AM)
use tmpgenc to conver .mov to .mpg then WMV encoder which is freeware from MS.

Goto:  www.dvdrhelp.com for info on all conversions.

I got tmpgenc and DLed the .mov plugin, didn't work.. So I went through Rolf's tutorial, as hard core as I am that is WAY too many steps to produce only a small video clip. There HAS to be an easier solution??
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LepPpeR

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Mxm Arrives!
« Reply #13 on: March 24, 2003, 12:29:00 PM »

QUOTE (TedAppleberry @ Mar 24 2003, 03:27 PM)
QUOTE (LepPpeR @ Mar 24 2003, 05:40 AM)
use tmpgenc to conver .mov to .mpg then WMV encoder which is freeware from MS.

Goto:  www.dvdrhelp.com for info on all conversions.

I got tmpgenc and DLed the .mov plugin, didn't work.. So I went through Rolf's tutorial, as hard core as I am that is WAY too many steps to produce only a small video clip. There HAS to be an easier solution??

if you want you can IM at CRLUSA on AIM and I will give you some help
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sticky

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Mxm Arrives!
« Reply #14 on: March 24, 2003, 01:35:00 PM »

QUOTE
Anyone got a good place that has screen shots of MXM im action?

I checked BJ's website and it didn't have any screens.


allxboxskins.com has some screens of MXM running both the "Generator" and "Lcars" skins.  It's the video that takes MXM over the top though and screens don't really do it justice.

Sticky
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