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Author Topic: D-Day: Normandy  (Read 91 times)

Clay_Trainor

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D-Day: Normandy
« on: January 07, 2003, 08:36:00 PM »

This game is fantastic, and since it's the quake 2 engine, perhaps it could be put on the xbox, i would love that, but we need some bots or something in that nature.  I'd try to port it myself, but i would not know where to start.
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WiKKiD

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D-Day: Normandy
« Reply #1 on: January 08, 2003, 09:57:00 AM »

I'm not sure about this specific mod, but I can tell you that the only things that can be ported have to have the sources openly available... I'm not sure if the sources for this are available or not, but if not, it's out of the question.
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Clay_Trainor

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D-Day: Normandy
« Reply #2 on: January 08, 2003, 10:03:00 AM »

the source is definitely available.  http://dynamic.games.../site/files.php, it comes with the game when u download it.
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NVShacker

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D-Day: Normandy
« Reply #3 on: January 09, 2003, 06:04:00 PM »

Just about all Q2 mods work with Q2Max.
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Clay_Trainor

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D-Day: Normandy
« Reply #4 on: January 11, 2003, 11:39:00 AM »

really?  Is there somewhere i can read how?
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Clay_Trainor

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D-Day: Normandy
« Reply #5 on: January 12, 2003, 06:35:00 PM »

how do add a mod to quake 2 on xbox?
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Clay_Trainor

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D-Day: Normandy
« Reply #6 on: January 14, 2003, 09:28:00 PM »

bump
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