| QUOTE (Troed @ Jul 14 2004, 08:50 PM) |
That is not relevant for this discussion though. Patching the dvd-rom access methods to go over the network will not kill performance. What you describe is totally up to how the debug bios works.
(I base this on the assumption that games doing network communication over Live don't get a severe drop in performance. It would be EXTREMELY bad design if network communication used a polling mechanism that severely disrupted normal work in the box) |
XBOX Live is not very relevant, we dont want to login to LIVE with a BIOS that has SMB in it because of obvious reasons. And even if we are playing via XBCONNECT etc, the network i/o of the xbox live/link games is optimized for what, maybe 256kbit at most. Maybe even 512Kbit. That leave 99,5Mbit for SMB traffic.