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Author Topic: Flubber And Sound Hacks.  (Read 1178 times)

afon

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Flubber And Sound Hacks.
« Reply #45 on: April 23, 2004, 08:00:00 AM »

laugh.gif
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zinkoxyde

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Flubber And Sound Hacks.
« Reply #46 on: April 23, 2004, 10:03:00 AM »

cool.gif

Anyone want to Vid capture this for me?
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YoshiKool

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Flubber And Sound Hacks.
« Reply #47 on: April 23, 2004, 10:43:00 AM »

Hey all, new member here... I've been lurking arund the forums reading up on stuff for a while maybe a few motnhs.. never took the time out to register. But ow I have... here are some offsets I found, all 32bit floats, not sure if any will be of any use to anyone but here I go.

All from 4981.67.

0x2DB8 = Shaking of lights? Not sure on this one (default: 0.1)
0x2DBC = Not sure on this one either, kind of squashes screen with decrease (default: 0.5)
0x2DC0 = Vertical stretching of the screen (default: -0.5)
0x2DC4 = Unsure, seems to push 2D stuff to top right on increase (default: -1)
0x2DC8 = Horizontal stretching of the screen (default: 0.75)
0x2DCC = Zooming of screen, negative = upside down (default: 0.25)

If you have seen some of these before just disreagrd them, I kinda just changed random values that might affect stuff. Note all of these ALSO affect X\XBOX logos but not XECUTER2.
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blackdevl

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Flubber And Sound Hacks.
« Reply #48 on: April 23, 2004, 10:47:00 AM »

no matter what they say about you in #xbins-help, your ok in my book.
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AE6689

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Flubber And Sound Hacks.
« Reply #49 on: April 23, 2004, 12:25:00 PM »

@YoshiKool your values should not affect the XECUTER2 part, they are stored in a RAW file somewhere in the bios if I am remembering right.  (There's a tut floating around somewhere so that you can change it to anything you want)
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Psilocybe

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Flubber And Sound Hacks.
« Reply #50 on: April 23, 2004, 12:59:00 PM »

QUOTE (zinkoxyde @ Apr 23 2004, 07:03 PM)
http://www.rit.edu/~...os/ind-bios.avi  cool.gif

Anyone want to Vid capture this for me?

i could run a vid capture for you easily, just let me know with a pm or something
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zinkoxyde

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Flubber And Sound Hacks.
« Reply #51 on: April 23, 2004, 01:03:00 PM »

QUOTE (blackdevl @ Apr 23 2004, 01:47 PM)
no matter what they say about you in #xbins-help, your ok in my book.

? blink.gif
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zinkoxyde

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Flubber And Sound Hacks.
« Reply #52 on: April 23, 2004, 02:40:00 PM »

Thanks to Psilocybe:  Better Quality Vid
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heinrich

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Flubber And Sound Hacks.
« Reply #53 on: April 23, 2004, 04:17:00 PM »

QUOTE (AE6689 @ Apr 23 2004, 05:25 PM)
@YoshiKool your values should not affect the XECUTER2 part, they are stored in a RAW file somewhere in the bios if I am remembering right.  (There's a tut floating around somewhere so that you can change it to anything you want)

The tutorial you are thinking of is for any bios but xecuter2, and changes the image in an .xbe.
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SniperKilla

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Flubber And Sound Hacks.
« Reply #54 on: April 23, 2004, 05:22:00 PM »

QUOTE (zinkoxyde @ Apr 23 2004, 10:40 PM)
Thanks to Psilocybe:  Better Quality Vid

ok how about we post on how to do this now smile.gif
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DJLotus

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Flubber And Sound Hacks.
« Reply #55 on: April 23, 2004, 06:12:00 PM »

zink, you have come a fairly long way in a short amount of time. thats pretty friggin tight. im gonna guess that it wont be too much longer til you have it figured so we can change the big fatty X, and maybe someday, that damn flubber
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Psilocybe

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Flubber And Sound Hacks.
« Reply #56 on: April 23, 2004, 06:45:00 PM »

QUOTE (DJLotus @ Apr 24 2004, 03:12 AM)
zink, you have come a fairly long way in a short amount of time. thats pretty friggin tight. im gonna guess that it wont be too much longer til you have it figured so we can change the big fatty X, and maybe someday, that damn flubber

this probably wont be too far away, i'm guessing he has some source files now due to that last bit he did
i'm just hoping he's good with making programs so he can put all this together somewhat like xbtool currently is
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zinkoxyde

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Flubber And Sound Hacks.
« Reply #57 on: April 23, 2004, 08:53:00 PM »

QUOTE (Psilocybe @ Apr 23 2004, 09:45 PM)
this probably wont be too far away, i'm guessing he has some source files now due to that last bit he did
i'm just hoping he's good with making programs so he can put all this together somewhat like xbtool currently is

I am working on a program now. It is very buggy obviously, but I can release it, as long as no one asks me how to use it beyond the little tutortial I'll include.  I plan on writing in features to automaticly patch or grab meshes from the bios.  You also have to position the meshes by hand right now. This too will be fixed.  Lastly, meshes over 125 indices will most likely crash the program.

If you are interested, and know what you are doing here is a taste:
MeshMasher download

Make your mesh, paste it into the input window (comma dilimited). Out comes a string in the correct format.  Paste it into hex workshop, with the correct offsets (provided).  Do the same with the indices.  You'll need to play with the oreination and stuff.  Grab the xbox text mesh to help you center it (created with this program, but those features are disabled right now).  You might also have to play with the face direction (culling order).  Like I said, because this is so buggy, hold on to your questions until I get a more friendly version out, or Team Xecuter gets theirs out, sounds like they are further ahead too.  wink.gif
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Psilocybe

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Flubber And Sound Hacks.
« Reply #58 on: April 23, 2004, 09:31:00 PM »

yeah i saw that program earlier actually and played around with it a little
looks like a good start, i didn't relize that you had made it though, and i also assumed the .x file you had was extracted from the sources
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zinkoxyde

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Flubber And Sound Hacks.
« Reply #59 on: April 23, 2004, 10:02:00 PM »

QUOTE (Psilocybe @ Apr 24 2004, 12:31 AM)
yeah i saw that program earlier actually and played around with it a little
looks like a good start, i didn't relize that you had made it though, and i also assumed the .x file you had was extracted from the sources

Yes, I made it (where did you see it?) and no, I made the X file from the hex code pulled from the kernel.  This was before I knew there was sources available  laugh.gif
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