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Author Topic: Control Background Image Opacity?  (Read 197 times)

darkdonno

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Control Background Image Opacity?
« on: March 12, 2006, 08:33:00 PM »

I had this same idea before. THou this seems more like a XBMC feature.
So skinners can set <alpha>user-defined</alpha> or something.
Then have a setting in xbmc so you can change it as a 100% then every image control with the <alpha>user-defined</alpha> will be change.

XBMC is in a feature freeze so won't be added, and i doubt it is possilbe at moment.
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Blackbolt

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Control Background Image Opacity?
« Reply #1 on: March 13, 2006, 03:44:00 AM »

What would the purpose of you wanting to control its alpha?
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darkdonno

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Control Background Image Opacity?
« Reply #2 on: March 13, 2006, 05:51:00 AM »

It would mean if you wanted to be able to see more of the visulizations and movies thought the background it would be possible.

As i said not really a request for mc360 but i guess if xbmc had this ability would be nice if mc360 could use it.
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edwinmcdunlap

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Control Background Image Opacity?
« Reply #3 on: March 14, 2006, 04:07:00 PM »

Couldn't you just edit the PNG's and make them more transparent?
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Jezz_X

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Control Background Image Opacity?
« Reply #4 on: March 14, 2006, 04:31:00 PM »

QUOTE(edwinmcdunlap @ Mar 15 2006, 10:14 AM) View Post

Couldn't you just edit the PNG's and make them more transparent?

He probably could if he had access to them the textures will be locked in the textures.xpr file like blackbolt has said its a closed source skin
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deanrparry

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Control Background Image Opacity?
« Reply #5 on: March 15, 2006, 03:38:00 AM »

lol nice one!
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