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Author Topic: Xbox Soundtrack Manager  (Read 1034 times)

kayaweed

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Xbox Soundtrack Manager
« Reply #180 on: July 19, 2005, 09:45:00 AM »

Why don't you open the source so we could collaborate.
You have made everything in C# and it can be easily port or use in other project.
You are using open source librairy, so why?

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XBOX War3z

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« Reply #181 on: July 20, 2005, 12:10:00 AM »

Well I need to finish the basic code first smile.gif
What opensource library do you mean?

Another question, what screen resolution does everybody use?
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XBOX War3z

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« Reply #182 on: July 20, 2005, 12:43:00 AM »

I just changed the old StDB.dll to use a local file instead of a MemoryStream, anybody wants to test it?

Download here, extract and overwrite the current StDB.dll in the latest release.
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onlyme

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« Reply #183 on: July 20, 2005, 03:29:00 AM »

when trying to connect i get this

QUOTE
Could Not load type StDB.XboxEventDelegate from assembly StDB


Debug message
QUOTE
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.TypeLoadException: Could not load type StDB.XboxEventDelegate from assembly StDB, Version=0.6.7.14289, Culture=neutral, PublicKeyToken=null.
   at XboxSoundtrackManager.MainForm.Connect(String strIP, Int32 intPort, String strUser, String strPass)
   at XboxSoundtrackManager.ConnectForm.buttonConnect_Click(Object sender, EventArgs e)
   at System.Windows.Forms.Control.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnClick(EventArgs e)
   at System.Windows.Forms.Button.PerformClick()
   at System.Windows.Forms.Form.ProcessDialogKey(Keys keyData)
   at System.Windows.Forms.Control.ProcessDialogKey(Keys keyData)
   at System.Windows.Forms.TextBoxBase.ProcessDialogKey(Keys keyData)
   at System.Windows.Forms.Control.PreProcessMessage(Message& msg)
   at System.Windows.Forms.ThreadContext.System.Windows.Forms.UnsafeNativeMethods+IMsoComponent.FPreTranslateMessage(MSG& msg)


************** Loaded Assemblies **************
mscorlib
    Assembly Version: 1.0.5000.0
    Win32 Version: 1.1.4322.2032
    CodeBase: file:///c:/windows/MS.net/framework/v1.1.4322/mscorlib.dll
----------------------------------------
XboxSoundtrackManager
    Assembly Version: 0.0.0.2
    Win32 Version: 0.0.0.2
    CodeBase: file:///C:/Documents%20and%20Settings/PugsX/Desktop/XboxSoundtrackManager_0002/XboxSoundtrackManager.exe
----------------------------------------
System.Windows.Forms
    Assembly Version: 1.0.5000.0
    Win32 Version: 1.1.4322.2032
    CodeBase: file:///c:/windows/assembly/gac/system.windows.forms/1.0.5000.0__b77a5c561934e089/system.windows.forms.dll
----------------------------------------
System
    Assembly Version: 1.0.5000.0
    Win32 Version: 1.1.4322.2032
    CodeBase: file:///c:/windows/assembly/gac/system/1.0.5000.0__b77a5c561934e089/system.dll
----------------------------------------
System.Drawing
    Assembly Version: 1.0.5000.0
    Win32 Version: 1.1.4322.2032
    CodeBase: file:///c:/windows/assembly/gac/system.drawing/1.0.5000.0__b03f5f7f11d50a3a/system.drawing.dll
----------------------------------------
FolderTreeView
    Assembly Version: 1.0.1984.35731
    Win32 Version: 1.0.1984.35731
    CodeBase: file:///C:/Documents%20and%20Settings/PugsX/Desktop/XboxSoundtrackManager_0002/FolderTreeView.DLL
----------------------------------------
System.Xml
    Assembly Version: 1.0.5000.0
    Win32 Version: 1.1.4322.2032
    CodeBase: file:///c:/windows/assembly/gac/system.xml/1.0.5000.0__b77a5c561934e089/system.xml.dll
----------------------------------------
MS.VisualBasic
    Assembly Version: 7.0.5000.0
    Win32 Version: 7.10.6001.4
    CodeBase: file:///c:/windows/assembly/gac/MS.visualbasic/7.0.5000.0__b03f5f7f11d50a3a/MS.visualbasic.dll
----------------------------------------
Interop.Shell32
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Documents%20and%20Settings/PugsX/Desktop/XboxSoundtrackManager_0002/Interop.Shell32.DLL
----------------------------------------
CustomMarshalers
    Assembly Version: 1.0.5000.0
    Win32 Version: 1.1.4322.573
    CodeBase: file:///c:/windows/assembly/gac/custommarshalers/1.0.5000.0__b03f5f7f11d50a3a/custommarshalers.dll
----------------------------------------
StDB
    Assembly Version: 0.6.7.14289
    Win32 Version: 0.6.7.14289
    CodeBase: file:///C:/Documents%20and%20Settings/PugsX/Desktop/XboxSoundtrackManager_0002/StDB.DLL
----------------------------------------

************** JIT Debugging **************
To enable just in time (JIT) debugging, the config file for this
application or machine (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the machine
rather than being handled by this dialog
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XBOX War3z

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« Reply #184 on: July 20, 2005, 08:27:00 AM »

Sorry sad.gif I used an older version, used the latest version now and changed it again. Download the zip file again smile.gif

Please try it again, thx for trying.
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onlyme

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« Reply #185 on: July 20, 2005, 10:36:00 AM »

ok re-downloaded the dll and from what i can see works nice with Xbmc not tried unleash-x yet but great work so far smile.gif
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sivic

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« Reply #186 on: July 20, 2005, 11:23:00 PM »

QUOTE(Thadanator @ Jul 20 2005, 09:38 PM)
with XBOX War3z's new dll, I cannot connect, the program always says "stream was not readable"
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onlyme

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« Reply #187 on: July 21, 2005, 01:45:00 AM »

is this with an existing file as it works fresh, but i have noticed now i have uploaded i cant connect either
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miguelfp1

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« Reply #188 on: July 21, 2005, 10:16:00 AM »

QUOTE(sivic @ Jul 21 2005, 02:34 AM)
same here
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Digital Bliss

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« Reply #189 on: July 21, 2005, 07:50:00 PM »

Grr..... Ok I have used soundtrack editor in the past with no problems at all now when i connect and atempt to add a song the button is greyed out wtf please email me if you are having this same problem [email protected]
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XBOX War3z

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« Reply #190 on: July 22, 2005, 01:06:00 AM »

Hmmm it was a quick fix and just noticed that I didn't close the stream or anything anywhere in the code.
Anyway I'm gone till sunday.
You can download the source for the stdb.dll here (RAR 10KB).
Can't give the full source because I didn't make it.

Once I get back, I can work some more on the new version and release that source too smile.gif

The source is a C# project made with Visual Studio 2003.
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Prican24

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« Reply #191 on: July 24, 2005, 09:29:00 PM »

i gotta say this is a nice app tho you gotta add the ftp login/password info cuz its annoying to keep switching back and forth
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Prican24

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« Reply #192 on: July 25, 2005, 06:10:00 PM »

ok, i got a lil prob:

for some odd reason tracks 1-6 are the same and don't list atrist/song but sometimes shows japanese characters and this is with both of my soundtracks on my xbox blink.gif

i did use VXCR_0061 before trying this one so if you have any ideas on how to fix this problem, please post.
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Prican24

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« Reply #193 on: July 25, 2005, 06:45:00 PM »

nevermind, this one fixed it some how hehe

keep up the great work beerchug.gif
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Thadanator

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« Reply #194 on: August 10, 2005, 07:33:00 PM »

is progress still being made?
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